Revision 7e031b7 by Benoit Bolsee March 21, 2008, 22:44 (GMT) |
Correction on BGE fixes: - check that an object has been created before setting the physics environment - check that there is an active camera before using it - when a camera is deleted, remove it from m_cameras list |
Revision 4e8f066 by Ton Roosendaal March 21, 2008, 22:26 (GMT) |
This commit disables fix for revision 14202 effectively. The claim was: Bugfix: don't do full sample merging on re-rendered layers in the compositor. But result was that rendering didn't happen at all for scenes with a composite. I also don't understand the commit, seems like it's incomplete? |
Revision 4c29f3c by Campbell Barton March 21, 2008, 21:03 (GMT) |
added camera shiftx/y for the UVProject modifier |
Revision c49316a by Brecht Van Lommel March 21, 2008, 17:37 (GMT) |
Bugfix: don't do full sample merging on re-rendered layers in the compositor. |
Revision d3116dd by Campbell Barton March 21, 2008, 17:13 (GMT) |
use Z depth for the ortho border zoom also, if there is no depth values set then fallback to previous method. |
Revision 32b5138 by JLuc Peuriere March 21, 2008, 17:00 (GMT) |
update to trunk r14199 |
Revision df1ba7d by Campbell Barton March 21, 2008, 16:27 (GMT) |
make border zoom ignore backfaces in texture mode and zero alpha areas of billboards. |
Revision 473ba6a by JLuc Peuriere March 21, 2008, 15:31 (GMT) |
corrected minor error of the merge object center button was duplicated |
Revision 76adde8 by Peter Schlaile March 21, 2008, 10:54 (GMT) |
== Sequencer == Forgot REDRAW in obscure cases... |
Revision 217401b by Peter Schlaile March 21, 2008, 10:47 (GMT) |
== Sequencer == Reworked seq_cut completely. Now it is equivalent to: dup and set startofs / endofs, which is what most people probably expected... Fixes: [#8388] Sequencer Cut on empty meta [#8546] Sequencer: 2 different problems cutting some metastrips |
Revision 9e9d88d by Joshua Leung March 21, 2008, 09:46 (GMT) |
Two changes: * Attempted fix for bug #8599c (inserting new keyframes mucked up existing IPO-Keys). Now it calls make_ipokey() regardless of whether they exist already (if ipokeys are being shown in the IPO-Editor). This might be a bit slower on some files. * 'Auto-Sync PoseLib' button is now only visible when there's a PoseLib |
Revision e78d2b3 by Nicholas Bishop March 21, 2008, 03:08 (GMT) |
Fixed bug #8180, Simple subdivide modifier performs catmull-clark on single edges Removed an incorrect check for original vertices on whether any faces used them. |
Revision b7bdc6c by Nicholas Bishop March 21, 2008, 01:10 (GMT) |
Fixed bug #8514, sculpt: pivot last and undo Undoing in sculpt mode correctly returns to previous pivots now. |
Revision 734db8c by Campbell Barton March 20, 2008, 21:43 (GMT) |
Objects with transp and xray work with border zoom (shift+b), zooming behind an object to one with xray now works, transp objects work like normal objects. |
Revision 6111ad6 by Daniel Genrich March 20, 2008, 20:28 (GMT) |
Collision commit was messed up - reported by Mr. Barton :) |
Revision 107bed0 by Campbell Barton March 20, 2008, 20:03 (GMT) |
shift+b zoom in perspective mode, (apricot feature for better navigation on large maps) |
Revision af8c68d by Daniel Genrich March 20, 2008, 18:28 (GMT) |
Cloth structure names update: Sorry about this commit, it will kill all your cloth settings in old files but I had to do it before release because naming convention was really bad in cloth (e.g. using SimulationSettings instead of ClothSimSettings in DNA). Same for some structure in CollisionModifier but with no sideeffects. |
Revision 9362772 by Daniel Genrich March 20, 2008, 18:16 (GMT) |
Collision modifier: Update from mvert was using only static update, now uses dynamic update and catches therefore also faster movements - reported by nudelZ (#blendercoders) |
Revision f59d353 by Martin Poirier March 20, 2008, 15:16 (GMT) |
== Skeleton Generator == Not time for documention and polishing before release, hiding the panel behind (rt == 42) check. |
Revision cd3a910 by Stephen Swaney March 20, 2008, 14:54 (GMT) |
typo for REDRAWBUTSOBJECT broke build. |
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