Blender Git Commits

Blender Git "master" branch commits.

Page: 5071 / 5574

May 29, 2007, 04:34 (GMT)
adding the initial patch updated to 2.44 in ndof branch

notes :
it compiles but is non functional
lacks the platform specific changes in ghost ( i cant test windows)
lacks the code for plug-in.

the platform specific code will be added when we sync with Ettore work
the plug-in itself cannot be added here
May 29, 2007, 04:15 (GMT)
remove xreadline, some other small updates (testing new svn)
Revision bd78e90 by Joseph Eagar
May 29, 2007, 00:42 (GMT)
BMesh Branch

Removed some spurious (and potentially confusing) stuff from
BKE_DerivedMesh.h.
Revision 6d453ea by Joseph Eagar
May 29, 2007, 00:13 (GMT)
BMesh Branch

Cleaned up debug printf's, and upped the bmesh subversion to 8.
I figure that what with the refactors, trunk will likely burn
through them.

Sadly, as SoC has started this will be my last bmesh branch
commit for the summer. There's still some annoying bugs with
transform, and also some "pointer not in memlist" errors in
ccdderivedmesh.c and BME_mesh.c.
May 28, 2007, 21:53 (GMT)
passing None to Blender.Mathutils.Quaternion would segfault
May 28, 2007, 17:52 (GMT)
lamp import was broken.
May 28, 2007, 17:06 (GMT)
Adding Text3d.JUSTIFY, thanks "Oliver Schneider" <oliffm@web.de>
May 28, 2007, 16:49 (GMT)
fix for a crash in Blender.Mesh,
getting curve data from an object failed (with only 1 curve vertex)
Blender.Mesh didnt check this and crashed.
May 28, 2007, 16:10 (GMT)
Added 48x48 blender icon for X11
May 28, 2007, 11:11 (GMT)
Copying python25.zip to install folders for win32.
Also, nsis installer now copies plugin include headers.
May 28, 2007, 04:50 (GMT)
Made it that hidden bones should arnt selected armature and posemode
May 28, 2007, 03:09 (GMT)
adding object.matrixParentInverse
Revision a52914a by Joseph Eagar
May 28, 2007, 01:34 (GMT)
=BMesh Branch=

Cleaned up some memory leaks, mostly regarding to freeing
customdata and derivedmeshes in bmesh core.

Unfortunately there's now some rather odd "pointer not in
memlist" errors :/

The guardedalloc modifications I did mean the source file
and line number of which offending MEM_freeN caused the error
is printed, so hopefully fixing them shouldn't be too hard.
May 27, 2007, 21:33 (GMT)
more memory leak fixes, though only a few are likely to happen
May 27, 2007, 14:42 (GMT)
=== Patch ===

[#6666] Updates to UV layout export script

Moving from NMesh API to Mesh
Revision 10e3667 by Joseph Eagar
May 27, 2007, 07:00 (GMT)
BMesh Branch

Non backbuffered (z-clipped) edge selection now works.
Transforms unfortunately do not, I'm having a little trouble
figuring out why my code isn't working :/
May 26, 2007, 17:52 (GMT)
drawmesh.c - change from mal_CanDo that makes lighting work the same as in blender 2.44.
header_view3d.c - smoothview wasnt working with the camera menu
May 26, 2007, 12:58 (GMT)
Key.c/h - Removed unneeded functions. and ipo in struct wasnt being used.
Lattice.c - removed warning
Mesh.c - (own error) when running me.update(key="...") didnt update the right keyframe.

mesh_cleanup.py - Bugfix from a report by plumiferos that started uncovering all the memory leaks.
Removing NAN verts didnt work with mesh keyframes.

May 26, 2007, 04:39 (GMT)
More memory leaks fixed - in IDProp, Bone.head, tail, matrix, ob.DupObjects (my fault) and in Effect module as well as a few others.
Also stopped using Py_BuildValue for strings, ints and floats.

Revision ea9b3dc by Ken Hughes
May 25, 2007, 20:54 (GMT)
Fix segfault in PyBonesDict_FromPyArmature() caused by uninitialized memory.

By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021