Blender Git Commits

Blender Git "master" branch commits.

Page: 5081 / 5574

April 25, 2007, 05:13 (GMT)
BPyArmature - has a function that gets final pose locations/rotations. the data it returns can be swaped with IPO curve/locations, so exporters can use this to export bones with IK's/constraints.
export_cal3d.py - option to export with baked animation from posebones, added popup UI with some options, fixed object scaling, get the meshes armature if its not selected.
April 25, 2007, 02:20 (GMT)
made blender take hidden objects into account in more situations.
Ctrl+RMB used to select a hidden object as well as "Select Grouped -> Parent"

Also made OOps and data browser check for hidden objects.

Added a countall to hide/unhide objects.
April 25, 2007, 00:37 (GMT)
Object.c - made object action writable
gen_library - fixed bug, wasnt adjusting user counts properly.
bpy_data.c - added default new names for new data
April 24, 2007, 17:28 (GMT)
editface.c & buttons_logic.c & Draw.c & verse_session.c - added missing header
Bone.c - return an empty list rather then None for bone.children bone.getAllChildren()
Draw.c - per button callbacks are now have (event, value) passed
April 24, 2007, 14:52 (GMT)
64 bits safety:

- makesdna now checks for struct-in-struct alignment (default 8 byte align)
- fixed two occurances of such struct-in-struct align errors
April 24, 2007, 02:09 (GMT)
had debug oprions enabled for cal3d, small updates to epydoc
April 24, 2007, 02:05 (GMT)
Cal3d exporter
Updated this script to work with the new python API, Mesh from NMesh and lots of other improvements + some bug fixes.
April 22, 2007, 22:08 (GMT)
Changed TESTBASE and TESTBASE_LIB to check the hidden flag
Checked every instance of testbase to see this dosnt break anything, also changed TESTBASE and TESTBASELIB, both were used incorrectly in places.

added error_libdata() for library error messages that are everywhere.
added object_data_is_libdata to test if the object and its data's are from a library.
fixed 2 crashs in adding Curve points to a library object (remember to check, verify_ipocurve returns NULL!)
made duplicating and making dupli's real for lib objects possible, disabled joining into lib armatures and meshes.
April 22, 2007, 17:14 (GMT)
6488 - Interface - Theme controls corner style
Made some other changes too, to border redraw, and dont draw antialiased squares when the minimal themes enabled.
April 22, 2007, 16:27 (GMT)
Commit [ #6576 ] Hide "Join Areas" when areas cannot be joined,
modified the way string/menu, but othern then that patch's functionality is good.

Seems to loop a fair but on screen edge data, but I tried to make it run slow and couldnt..
April 22, 2007, 13:48 (GMT)
New UI popup block Blender.Draw.UIBlock(func) - similar to PupBlock but less restrictive since it uses user defined buttons.
Also added per button callbacks, so each button can have its own python functions.
April 21, 2007, 11:23 (GMT)
lightwave_import - tested with many more new files, fixed a rare error (probably bad file)
export_fbx - export lamps, (point/spot/sun), Mesh edges, Dupli'Objects and static particles as edges. bug fix in material export and better reuse of some standard text chunks.
fly mode, added acceleration on mouse-wheel and +/- so flicking the mousewheel has more effect and dosnt feel so slugish.
BPySys.py - cleanName, dumb mistake.
Revision 6f9e786 by Joshua Leung
April 21, 2007, 03:54 (GMT)
== Preview Range ==

2 Bugfixes:
* EKEY in Timeline changed start frame of Preview Range too. Reported by slikdigit
on IRC
* SKEY in Timeline also didn't work correct as it was changing the end frame.

New Feature:
* Now OGL preview-render obeys Preview-Range settings.
Revision 1bb2c03 by Joshua Leung
April 21, 2007, 00:08 (GMT)
== Action Editor ==

Now you can also rename channels by holding the Ctrl-Key and clicking on a channel.
April 20, 2007, 23:33 (GMT)
2 new python functions for the NLA.
action.getChannelNames() and action.renameChannel(from, to)

editaction.c - maximum new name length was too short
April 20, 2007, 20:15 (GMT)
dumb mistake, wasnt UN-setting the flag to zero LIB_APPEND_TAX

Fixed an error that could cause a possible memory corruption,
library filenames were being used to make a menu, but memory was only being allocated FILE_MAX per lib rather then FILE_MAXDIR+FILE_MAX, since lib->name is the full path. was also doing lib->name+2 which isnt needed for a path.
April 20, 2007, 18:48 (GMT)
export_fbx.py - support scene start/end frames, fpx, mist settings, better default camera writing.
BPyObject.py - function for getting an objects armature, look at both parent and modifier.
editmesh_add.c and BPyAddMesh.py - check for multires
filesel.c, Append/Link had a bug where files linked in, didnt have the LIB_APPEND_TAG unset, and appending these into a new blend file would link instead.
BKE_library.h, library.c - utility functions for flagging listbases flag_all_listbases_ids and and flag_listbase_ids
April 20, 2007, 16:53 (GMT)
==== MSVC 7.1 project files ====
- cleanup of the python included files
- update for some recently added files
Revision 2857861 by Jiri Hnidek
April 20, 2007, 12:56 (GMT)


Buf fix for #6571

- metaball_tree= NULL; was missing in code
April 19, 2007, 23:45 (GMT)
[ #6442 ] image.repack (Python)
- Modified pack so it can repack too, rather the n raising an error.

editobject - Dont need to recalc data when hiding and unhiding. rather do what layers do and re-sort the scene.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021