Blender Git Commits

Blender Git "master" branch commits.

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Revision 6b55850 by Kent Mein
March 15, 2007, 12:34 (GMT)


This is a fix for bug #6100
When using international fonts, blender was assuming that the
default language on the system was chinese.

Now it checks to see what language code you have selected and
if its chinese or japanese it converts those to utf8 and then
continues to translate them.

I can't fully check this so will need others to test it. This
should at least be better now.

Kent
March 15, 2007, 08:59 (GMT)
Patch #6264

Pointer check added to prevent "Jkey" (swap render display buffers) to
crash in cases. Patch by Diego Borghetti.
March 15, 2007, 01:47 (GMT)

removed unneeded dealloc functions
March 15, 2007, 01:09 (GMT)

removed duplicate functionality, macro's and functions existed to check a PyObjects type, now only use macro's
March 14, 2007, 20:00 (GMT)
== Sculpt Mode ==

* Added new brush, "Flatten". This brush pushes vertices along the normal defined by the average normal of each vertex within the brush area. The vertices are pushed towards the plane defined by vertices towards the edge of the brush. Essentially, this means that the direction of flattening is dependent on the surface beneath the brush.

* In order to make space for the flatten brush, the controls inside the Sculpt palette were widened to 268. (Note that the panel width didn't change, so it still fits properly in the vertical layout.)

* Todo: it would probably make sense to make the "View" slider available under the Brush tab available for the Flatten brush (currently it's only used for the Draw brush.)
March 14, 2007, 16:38 (GMT)
attempted fixage for gcc warnings with Python 2.5
March 14, 2007, 16:09 (GMT)
fix gcc warnings about no newline at end of file
March 14, 2007, 09:08 (GMT)
many menu items would crash blender if there was no 3d view. added checks.
March 14, 2007, 06:01 (GMT)
apply the 3ds matrix to the mesh, This fixes some 3ds files and breaks others, but it seems to follow the 3ds format. for the files it messes up, just remove transformation.
March 14, 2007, 03:01 (GMT)
made all python types that can do .__copy__(), also do .copy()
added copy function to lamp, texture and ipo types
March 14, 2007, 02:11 (GMT)
disabled Object.Duplicate() in background mode bacause it needs the 3d view, added a note in the docs.
March 13, 2007, 18:23 (GMT)
==== MSVC 7.1 projectfiles ====
- small update, added missing files.
March 13, 2007, 16:15 (GMT)
[ #6214 ] Select object of the same group.
rewritten to find the groups that an object is apart of only once (less listbase searching).
with the limitation of 24 maximum in the menu.
March 13, 2007, 12:50 (GMT)
renamed norepeatX/Y to ClampX/Y
March 13, 2007, 12:20 (GMT)
Bugfix #6211

Group nodes with animation nodes inside (like Time) did not get updated
correctly.

I also noticed that with time Nodes, the hotkey "E" (execute) fails to do
a composite after frame changes, fixed that too.
March 13, 2007, 11:54 (GMT)
added back videoscape for python
March 13, 2007, 10:00 (GMT)
removed videoscape support, a format from 1988 that nobody uses anymore.
March 13, 2007, 03:05 (GMT)
exiting editmesh when in face select mode could result in hidden and selected faces.
Revision 844d6f9 by Kent Mein
March 13, 2007, 00:06 (GMT)


patch [#6213] msvc had problems with GL_CLAMP_TO_EDGE being undefined
on some systems. If its undefined define it.

Kent
Revision f9b20a3 by Ken Hughes
March 12, 2007, 19:45 (GMT)


Python API
----------
Chris Want on IRC pointed out a grammatical error in the Bpy doc file. While fixing
it, I found about a dozen more.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021