Blender Git Commits

Blender Git "master" branch commits.

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August 17, 2006, 07:45 (GMT)
keeping up MSVC6 project build
August 17, 2006, 07:14 (GMT)
Added Armature.New()
Revision b3e431b by Kent Mein
August 16, 2006, 20:47 (GMT)


Changed previous commit.
Brings it more inline with the rest of blender as far as international
optinality goes...

Kent
Revision a680d87 by Ken Hughes
August 16, 2006, 19:20 (GMT)


===Python API===
Patch to Mesh and NMesh APIs to bring FaceModes dict into sync (thanks jms).
Revision 073f0d8 by Kent Mein
August 16, 2006, 18:14 (GMT)


added missing #ifdef INTERNATIONAL around: refresh_interface_font();

Kent
August 16, 2006, 14:06 (GMT)
Added python __copy__ to Camera, Lattice, Metaball and World.
August 16, 2006, 06:19 (GMT)
Object.c - Fixed dupli variable flags
Revision 1f68dfb by Chris Want
August 16, 2006, 01:06 (GMT)
A mesh from the Blender python Mesh module can sometimes have
a materials array with entries that are 'None'. Added some code
to check for this perverse situation.
August 15, 2006, 13:30 (GMT)
Bugfix #4890

Driver relations for Constraints (in Actions, Armatures) were not in
depsgraph yet.
Revision 816da5b by Ken Hughes
August 15, 2006, 13:16 (GMT)


===Python API===
Change documentation of ProtectFlags dictionary from SIZE to SCALE.
August 15, 2006, 11:33 (GMT)
Bugfix #4857

Boundbox code for display lists lacked a check for empty Curve/Surface
objects, causing a boundbox to be giant (initialized huge values). That
frustrates code like 'view3d home', or 'centered object view'.

(Commit in view.c is only a little bit code cleanup)
August 15, 2006, 11:24 (GMT)
Added __copy__ to armature, material, curve, group
Revision 2fc1f4a by Jiri Hnidek
August 15, 2006, 11:06 (GMT)


- updated python api doc string for Object_SetDrawMode()
August 15, 2006, 09:41 (GMT)
Fix for issue found in IRC:

The Object Buttons, Constraint panel, didn't show Object constraints for
armatures when Armature was not in PoseMode. It was always drawing the
constraints for the active Bone...
Solved with a decent check in beginning of function, and have all types
use that.
August 15, 2006, 08:56 (GMT)
Bugfix #4806

Reports came in that Elephants Dream files crash on quit or loading other
files. Was caused by freeing Material Nodes, which was accessing memory
that potentially was just freed before (node->id). Apparently only Windows
really gives issues then, which is actually a good thing :)
August 15, 2006, 06:27 (GMT)
improved TexMesh tooltip, always wondered what it did until recently.
was "Enter the name of a MeshBlock"
now "Derive texture coordinates from another mesh."
Also changed amb occusion tooltip.
August 15, 2006, 06:12 (GMT)
fixed a problem with UV coords and vert col's when reducing the mesh.
Revision 0a3f163 by Ken Hughes
August 14, 2006, 18:01 (GMT)


===Python API===
Long-awaited refactor of Object module. Should not break backward
compatibility -- at least it didn't in my tests -- but I'm requesting users
to put it through heavier testing and report problems through the bug
tracker.
Revision d10797a by Kent Mein
August 14, 2006, 17:16 (GMT)


was:
BF_FFMPEG_LIBPATH = '$(BF_FFMPEG)/lib'
Needs to be:
BF_FFMPEG_LIBPATH = '${BF_FFMPEG}/lib'

There are some commented out ones that should maybe be switched as well
so it doesn't happen again but this fixes the problem for now :)

Kent
Revision a01a0e6 by Ken Hughes
August 14, 2006, 16:29 (GMT)


===Python API===
Fix compiler warnings in Sound.c and Effect.c.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021