Revision 6c15a98 by Martin Poirier July 9, 2004, 15:23 (GMT) |
Fix metaball update bug when mirroring in object mode |
Revision c2a5da5 by Martin Poirier July 9, 2004, 14:39 (GMT) |
Fixed for forcefield. It needed to add half of the acceleration as speed on each frame it affected. Cleaned the GUI for effectors: Widen the panel and the buttons. Made the button text more conformed. Added vortex field for particles. Particles swirl around z-axis of the object. Little hackish, could be made better. |
Revision 7ba9584 by Ton Roosendaal July 9, 2004, 09:21 (GMT) |
Typing values in color picker got a mixup in but->func() usage... caused weird values to be set after entering a value. Nicely solved now. |
Revision ec64e0d by Ton Roosendaal July 9, 2004, 08:15 (GMT) |
Two little fixes in administrating new Mesh edges. Solves crash when joining newly created (Added) Mesh with others... |
Revision f77bc7e by Ton Roosendaal July 8, 2004, 20:38 (GMT) |
Quite a large one this time... but now we have: Edges in Mesh - adds automatic when you use creases. For other situations; call the void make_edges(Mesh *me) in mesh.c. Of course, once in editmode the edges are automatically recreated. - in F9 buttons you can add/remove edges too - both for Mesh and DisplistMesh, so it speeds up drawing quite some in wireframe - render for edges can't work... edges have no material nor tface nor col.. so here still the faces are rendered in wire Creases in Subsurf - based on the code by Chris McFarlen - main changes is that now edges are used, saving quite some data in file - use SHIFT+E in editmode to set edges-sharpness. values go from 0-1 - in F9 buttons you can set draw-crease mode. It draws now blended from wire color to edge-select color (as provided in Theme) Known issue: setting sharpness on 1 cube (subdiv 2) gives weird results with some values... Chris, can you check? Further; code cleanups, changing 0 in NULL when needed, no warnings, etc etc |
Revision 6757a81 by Nathan Letwory July 7, 2004, 08:49 (GMT) |
* fixed bug in rainbow color for material and world ipoview * removed 32 channel limit (can now have 50, or of you know what number to change, 999 ;) * added new IPOs: mirror fresnel and fac, transparency fresnel and fac, and glow factor transparent materials (add) |
Revision 2388cad by Brecht Van Lommel July 6, 2004, 22:25 (GMT) |
Fix compile error: the 'log' function takes only one parameter: changed log(xo, 2) to log(xo)/log(2). |
Revision 9c94728 by Johnny Matthews July 6, 2004, 19:07 (GMT) |
This is the initial commit of a revamp of the sweep effects that goofster committed that was originally a sequence plugin from sirdude. The changes from the original include the ability to add a blurred edge with a selectable width to the wipe and to rotate the effect. Has these sweep types included already -single -double -iris These still need to be coded -box -cross -clock |
Revision 5b09bb1 by Ton Roosendaal July 6, 2004, 16:32 (GMT) |
- Removed new outline drawing from vpaint/faceselect and other paint modes - fixed tooltip drawing in color picker |
Revision 181b970 by Ton Roosendaal July 6, 2004, 12:49 (GMT) |
Fixes in colorpicker; - click on palette didn't update button values - the bottom 'palette' button now restores to old color - H values scroll allways, also with black or white Todo still: - save in file (btw, i changed default colors to my pref :) |
Revision 4321a88 by Ton Roosendaal July 5, 2004, 22:15 (GMT) |
Colorpicker variant 2; One large field for S and V, and slider for H, like Gimp has for example. The previous picker is still as code there... ongoing experiments. |
Revision 20dbb44 by Ton Roosendaal July 5, 2004, 20:45 (GMT) |
Picker made slightly larger, and removed confusing "copy to" and "paste from" buttons. Now a click in palette is default: update the active color. If you want to store in palette: hold CTRL while click. This isn't optimal either, but at least better. |
Revision ba2081b by Ton Roosendaal July 5, 2004, 17:48 (GMT) |
Fixed NUM button code that it doesn't return halfway, but nicely proceeds to end of the function to handle the exit requirements. (returns where added for patch that makes NUM buttons into textbut on a click in center) |
Revision fa86302 by Ton Roosendaal July 5, 2004, 10:56 (GMT) |
Cleaned up pop-up menus for F10; edge settings and framing menu. |
Revision e804cf3 by Ton Roosendaal July 5, 2004, 10:22 (GMT) |
- oh, the protype for XORcircle... |
Revision a910ff3 by Ton Roosendaal July 5, 2004, 10:22 (GMT) |
- clipped selection circle in colorpicker to prevent it drawing outside the color plane - removed warnings from glutil.c, made circleXOR call become float instead of short - fixed error in drawing text of buttons in pop-up menus, when zoomed small |
Revision 3cade4d by Ton Roosendaal July 5, 2004, 09:21 (GMT) |
Changed redraw of picker not to include the background, prevents flashing. |
Revision 0576268 by Nathan Letwory July 5, 2004, 09:15 (GMT) |
* Added IPO for displacement, translucency and raymirror * Cleaned out IPO #defines |
Revision cd47cfd by Ton Roosendaal July 5, 2004, 08:48 (GMT) |
New: color picker! With a click on the 'COL' buttons (the ones showing RGB) a menu pops up with three colorpicking fields and a palette. The fields are the three planar intersections of a HSV cube, each allowing choosing in the field without the field changing. The palette is 'modal' unfortunately (couldn't find a simple working other method) where the button "paste to color" denotes the state that click in palette copies to edited color, and "copy to palette" means the active color is copied into the palette... Todo: - saving of palette in file - decide whether ESC leaves without changes... |
July 5, 2004, 07:52 (GMT) |
Directly edit number fields with a click instead of having to use Shift-Click. As before, clicking on the left side of a number field decreases, clicking on the right side increases, but clicking in the centre, on the text itself, starts editing the value directly. Other behaviour like dragging left and right is unchanged. |
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