Blender Git Commits

Blender Git "master" branch commits.

Page: 5463 / 5574

May 21, 2004, 08:56 (GMT)
Query GL for max number of lights to use.
May 21, 2004, 08:55 (GMT)
Depth sorting for alpha mesh objects.

- Mesh Objects are sorted by depth (based on object centre.) Using object centre means the user has control over the sort.
- Polygons are not sorted.
- Polygons are not split.
- O(nlog(n))
Revision 2a622e3 by Matt Ebb
May 21, 2004, 01:35 (GMT)
Added Shift C 'Center Cursor and View All' to View -> Align View menu
Revision af6d9fb by Matt Ebb
May 20, 2004, 12:27 (GMT)
A few hotkey additions/corrections to the toolbox and 3d view menus.
May 20, 2004, 07:21 (GMT)
add some explanation about Object.Layer being a bitmask.
May 20, 2004, 06:26 (GMT)
removed unused var in Object.getBoundBox()

bugfix: #1212 changing object's layer had no effect.
May 20, 2004, 02:12 (GMT)
MSVC 6.0 ProjectFiles update. The file Kester added in his last commits were missing from the project files.
May 20, 2004, 01:22 (GMT)
Bug #1289
Mirror menu missing in the Header Menu for most object types in edit mode

http://projects.blender.org/tracker/index.php?func=detail&aid=1289&group_id=9&atid=125
May 20, 2004, 01:18 (GMT)
UV_Export script update. Typo fix and add tga extension automaticly.
May 19, 2004, 19:30 (GMT)
Removed a bzero from octree-filling, replaced with exact code what
needs cleared. Timings go down nice:

octree new 2.33a

128 0:04.2 0:07.5
256 0:06.5 0:20.0
512 0:18.0 2.06.9

Time is including initialize renderfaces etc. 100k quads.
May 19, 2004, 01:28 (GMT)
BPython:
-- Added two new functions to the Draw module, to display int and float popup buttons:
Both contributed by Campbell Barton, thanks!
-- Fixed a couple warnings.
May 18, 2004, 20:00 (GMT)
Removed double #defines from include, added some comments in code, and
added define for future use to bring back old (fast) AA.
May 18, 2004, 19:59 (GMT)
Patch provided by Matthew Plough for better view zoom with CTRL+middle
mouse.

For me it's a good replacement, and more intuitive & compatible. Now
let's wait for the storm of reactions...
May 18, 2004, 09:56 (GMT)
Forgot to add PyMath.cpp and .h
May 18, 2004, 09:34 (GMT)
Modified .vcproj files to include files for scenegraph, and remove a redundant file from render
May 18, 2004, 03:23 (GMT)
BPython:
- Finally added Blender.Load function for loading .blend files, useful for demos, for example.
- Moved data from Blender.h to Blender.c. We'll keep doing this where it applies and someday remove all unused files at once.
May 17, 2004, 23:56 (GMT)
Compiler portability fixes (MSVC 6)
May 17, 2004, 21:40 (GMT)
<blush> this should have been part of render commit of some days ago.
This fixes errors in quads that are non-planar...
Revision a1f5e64 by Matt Ebb
May 17, 2004, 14:36 (GMT)
Tweaked the display and positioning of tooltips so they aren't obscured by the mouse pointer.

This is addressing bug #952
May 17, 2004, 09:06 (GMT)
Same again - change static const for MSVC++
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021