Revision 22883f9 by Kester Maddock May 21, 2004, 08:56 (GMT) |
Query GL for max number of lights to use. |
Revision e78ef29 by Kester Maddock May 21, 2004, 08:55 (GMT) |
Depth sorting for alpha mesh objects. - Mesh Objects are sorted by depth (based on object centre.) Using object centre means the user has control over the sort. - Polygons are not sorted. - Polygons are not split. - O(nlog(n)) |
May 21, 2004, 01:35 (GMT) |
Added Shift C 'Center Cursor and View All' to View -> Align View menu |
May 20, 2004, 12:27 (GMT) |
A few hotkey additions/corrections to the toolbox and 3d view menus. |
Revision 8391f0c by Stephen Swaney May 20, 2004, 07:21 (GMT) |
add some explanation about Object.Layer being a bitmask. |
Revision 2124168 by Stephen Swaney May 20, 2004, 06:26 (GMT) |
removed unused var in Object.getBoundBox() bugfix: #1212 changing object's layer had no effect. |
Revision 87f6745 by Martin Poirier May 20, 2004, 02:12 (GMT) |
MSVC 6.0 ProjectFiles update. The file Kester added in his last commits were missing from the project files. |
Revision dbb6dc5 by Martin Poirier May 20, 2004, 01:22 (GMT) |
Bug #1289 Mirror menu missing in the Header Menu for most object types in edit mode http://projects.blender.org/tracker/index.php?func=detail&aid=1289&group_id=9&atid=125 |
Revision f92ff8f by Martin Poirier May 20, 2004, 01:18 (GMT) |
UV_Export script update. Typo fix and add tga extension automaticly. |
Revision e67713c by Ton Roosendaal May 19, 2004, 19:30 (GMT) |
Removed a bzero from octree-filling, replaced with exact code what needs cleared. Timings go down nice: octree new 2.33a 128 0:04.2 0:07.5 256 0:06.5 0:20.0 512 0:18.0 2.06.9 Time is including initialize renderfaces etc. 100k quads. |
Revision 1ff3066 by Willian Padovani Germano May 19, 2004, 01:28 (GMT) |
BPython: -- Added two new functions to the Draw module, to display int and float popup buttons: Both contributed by Campbell Barton, thanks! -- Fixed a couple warnings. |
Revision 1a63295 by Ton Roosendaal May 18, 2004, 20:00 (GMT) |
Removed double #defines from include, added some comments in code, and added define for future use to bring back old (fast) AA. |
Revision ec45e4a by Ton Roosendaal May 18, 2004, 19:59 (GMT) |
Patch provided by Matthew Plough for better view zoom with CTRL+middle mouse. For me it's a good replacement, and more intuitive & compatible. Now let's wait for the storm of reactions... |
Revision 9686d18 by Nathan Letwory May 18, 2004, 09:56 (GMT) |
Forgot to add PyMath.cpp and .h |
Revision 885d787 by Nathan Letwory May 18, 2004, 09:34 (GMT) |
Modified .vcproj files to include files for scenegraph, and remove a redundant file from render |
Revision 022bff1 by Willian Padovani Germano May 18, 2004, 03:23 (GMT) |
BPython: - Finally added Blender.Load function for loading .blend files, useful for demos, for example. - Moved data from Blender.h to Blender.c. We'll keep doing this where it applies and someday remove all unused files at once. |
Revision fba0e40 by Kester Maddock May 17, 2004, 23:56 (GMT) |
Compiler portability fixes (MSVC 6) |
Revision a6458b3 by Ton Roosendaal May 17, 2004, 21:40 (GMT) |
<blush> this should have been part of render commit of some days ago. This fixes errors in quads that are non-planar... |
May 17, 2004, 14:36 (GMT) |
Tweaked the display and positioning of tooltips so they aren't obscured by the mouse pointer. This is addressing bug #952 |
Revision 5454280 by Kester Maddock May 17, 2004, 09:06 (GMT) |
Same again - change static const for MSVC++ |
|
|
|


Master Commits
MiikaHweb | 2003-2021