Blender Git Commits

Blender Git "render25" branch commits.

Page: 17 / 29

April 15, 2010, 10:44 (GMT)
Render Branch: allocate pixel row as part of RenderPart instead of
on the stack, may solve some problems on mac/win.

April 15, 2010, 10:30 (GMT)
April 14, 2010, 16:07 (GMT)
Render Branch: Fix irregular shadow buffer + displacement crash.

April 13, 2010, 22:50 (GMT)
April 13, 2010, 22:20 (GMT)
cloth init function not being called
April 13, 2010, 20:52 (GMT)
merge from trunk
April 13, 2010, 17:42 (GMT)
Render Branch: Fix for incorrect bounds of transformed objects in new
raytracing code.

April 13, 2010, 17:24 (GMT)
Render Branch: don't block popup drawing while rendering.

April 13, 2010, 17:15 (GMT)
moved over make local fix to render branch
April 13, 2010, 16:24 (GMT)
dupligroup no_draw option was using layers but not restrict view/render setting.
(not a bugfix exactly but would do display list context switching while drawing for no reason).
April 13, 2010, 16:19 (GMT)
April 13, 2010, 14:46 (GMT)
fix for rare case when icon textures wont load.
April 13, 2010, 14:02 (GMT)
Render Branch: forgot to check for NULL here in disabling area drawing
during render.

April 13, 2010, 13:53 (GMT)
Render Branch: Fix missing type button in texture properties with nodes.

April 13, 2010, 11:36 (GMT)
Render Branch: disable drawing of spaces other than the image editor
and info header while rendering. This should be fixed properly, but
for Durian stability is more important now. Also disabled updating
statistic while rendering, the render info also shows it's own stats
anyway.

Added an endjob callback for jobs, which accounts for most of the files
changed.

April 13, 2010, 09:23 (GMT)
Geometry node uv/color layer now has search list/autocomplete.

April 13, 2010, 08:10 (GMT)
April 9, 2010, 15:47 (GMT)
Render Branch: Fix crash drawing dupli lamps with cone visualization.

April 9, 2010, 15:22 (GMT)
Render Branch: Fix stencil + displacement not working;

April 9, 2010, 10:54 (GMT)
Render Branch: attempt to fix crashes where scene updates would run while
rendering. G.rendering was set in the job thread, which is too late.

By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021