May 24, 2011, 22:51 (GMT) |
Merged with trunk: 32509-33092 |
May 24, 2011, 21:59 (GMT) |
Merge with trunk: 31359-31956 |
May 24, 2011, 20:28 (GMT) |
Merged with trunk: 30832-31359 |
August 16, 2010, 00:55 (GMT) |
* Fix: clay strips brush was exploding * Fix: was initializing front face angle using degrees instead of radians |
August 7, 2010, 01:58 (GMT) |
== Layer Modifier Brushes == For all tools that it makes sense for, the 'Use Layer' modifier allows you to set a limit on how far a vertex moves which creates a layering effect. Also, added a slider to control how thick a layer is. Also, Fix #23192, where layers were not working with symmetry. After testing more will apply to trunk. |
August 5, 2010, 05:04 (GMT) |
== Gravity Modifier == Any tool can have gravity applied as a modifier. It works similarly to autosmooth. |
August 5, 2010, 00:06 (GMT) |
== Gravity Tool == preliminary gravity tool |
August 4, 2010, 19:35 (GMT) |
== Adjustable Angle for Front-Face Only == * Fix: trim is now a lot smoother * Fix: space stroke regressed due to changes for adaptive spacing |
August 2, 2010, 13:19 (GMT) |
* Fix: random rotation wasn't working in wrapped texture mapping mode |
August 2, 2010, 13:09 (GMT) |
* Fix: made 'Feather' option per brush instead of global |
August 2, 2010, 12:38 (GMT) |
More fixups for sculpt plane sample range |
August 2, 2010, 12:30 (GMT) |
* Fix: some changes needed to make a new brush did not make it into previous commits. |
August 2, 2010, 12:24 (GMT) |
== Sculpt Plane Sample Range == Adjusting the sculpt plane sample range allows for finer control of planar brushes and the grab brush. 1 samples all vertexes inside the brush, values less than 1 sample a smaller region, values greater than 1 sample a larger region. |
August 2, 2010, 10:59 (GMT) |
* forgot to enable adaptive spacing for all brush tools |
August 2, 2010, 10:48 (GMT) |
* Rewrote adaptive space code to try and find a bug. Turns out the bug wasn't in adaptive space, it was an old bug associated with 'front-faces only' Keeping the rewrite for now though. |
August 2, 2010, 08:58 (GMT) |
== Adaptive Spacing == Spacing takes into account the angle of the surface relative to the view port and reduces the spacing accordingly. |
August 1, 2010, 21:00 (GMT) |
* various fixes to the presentation of overlays in the UI |
August 1, 2010, 00:01 (GMT) |
* Fix: some sculpt tools were not working with new wrap texture mapping mode * Fix: anchored stroke cursor was not drawing properly |
July 31, 2010, 03:52 (GMT) |
== Texture Overlay for Wrap Texture Mode == * Wrap mode now has a texture overlay. * Also, wrap texture mode has been enabled for all tools now, but it does not seem to be working properly for all of them as of yet. |
July 29, 2010, 20:59 (GMT) |
startup.blend.c got corrupted by a previous merge |
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