Blender Git Commits

Blender Git "soc-2012-bratwurst" branch commits.

Page: 10 / 13

June 14, 2012, 07:22 (GMT)
merge with trunk r47866
June 14, 2012, 03:43 (GMT)
export constraint to COLLADA edit.
June 14, 2012, 02:21 (GMT)
Added X's for deleting vertex groups.
June 14, 2012, 01:52 (GMT)
Added X's for deleting render layers.
June 14, 2012, 01:22 (GMT)
Added X's for deleting keying sets.
June 13, 2012, 19:56 (GMT)
Add R key to change rotation type for texpaint brushes
June 13, 2012, 18:56 (GMT)
Move transform apply code to recalcData_view3d
June 13, 2012, 06:35 (GMT)
Add X buttons in the material slots list box to delete a specific material slot without selecting it.
June 12, 2012, 06:35 (GMT)
Don't lose the return value from this call to ui_handle_button_event
June 11, 2012, 23:16 (GMT)
UV transform correction tool
============================
* Fix support for stitches.
June 11, 2012, 23:16 (GMT)
UV transform Correction tool
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* initial support for uv islands. There are still a few weird results
that I have to look into. This commit makes it so that only one island
gets the "best" fit, others get a simple average. This is not the best
solution for external out of face displacement so I will most probably
work out a solution. There are already some sketches of code for this
June 11, 2012, 23:16 (GMT)
UV transform correction tool
============================
* change uv information struct to use loops instead of uvs and iterate
over this struct instead of over the loops. This change is needed
because now we sort the loops according to island
June 11, 2012, 23:16 (GMT)
UV transform correction tool
=============================
* Sort UVs according to island, this will save some time and pain when
flushing uvs of separate uv islands
* Cleanup unneeded assert code and old variables
June 11, 2012, 22:09 (GMT)
Fix rendering corruption when trying to merge an split with multiple areas on one side. For now this is disabled, hopefully later I'll get around to making a patch that allows the user to join multiple areas at once.
June 11, 2012, 18:40 (GMT)
UV transform correction tool
=============================
* Fix transformations to choose correct face, also comment some annoying
debug code. With this commit the tool should work very well for interior
vertices. Coming next: seam support. Final tweak will be done to support
exterior vertex moving.
June 11, 2012, 17:53 (GMT)
Enable Ctrl-F for rake brushes
June 11, 2012, 17:06 (GMT)
merge with trunk -r47747
June 10, 2012, 09:10 (GMT)
UV transform correction tool
=============================
* fix the projection in uv space and some fixes for selecting the face
to project on. The code still does the wrong choise sometimes.
June 9, 2012, 20:20 (GMT)
This was preventing panels in the 3D view from animating open and closed.
June 9, 2012, 15:32 (GMT)
Texture Rake brushes
====================
* Random angle for brushes
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021