June 26, 2014, 16:51 (GMT) |
Merge remote-tracking branch 'origin/master' into soc-2014-bge |
June 24, 2014, 15:09 (GMT) |
Correcting own mistake |
June 24, 2014, 14:54 (GMT) |
June 24, 2014, 14:45 (GMT) |
No changes, commiting because there was a problem with the way I uploaded the revision Summary: Reviewers: CC: |
June 24, 2014, 14:35 (GMT) |
Merge remote-tracking branch 'origin/master' into soc-2014-bge |
June 24, 2014, 08:17 (GMT) |
Merge remote-tracking branch 'origin/master' into soc-2014-bge |
June 20, 2014, 22:45 (GMT) |
Game Engine Scene Graph - documentation cleanup |
June 20, 2014, 21:15 (GMT) |
Game Engine UI cleanup: Adding missing 'not available' labels in empty panels |
June 20, 2014, 10:54 (GMT) |
Game Engine UI cleanup: removing Scene/Active Clip |
June 20, 2014, 07:45 (GMT) |
Merge remote-tracking branch 'origin/master' into soc-2014-bge |
June 19, 2014, 17:42 (GMT) |
Merge remote-tracking branch 'origin/master' into soc-2014-bge |
June 18, 2014, 15:55 (GMT) |
Fix T33762 - texture fonts were not using the material color (gameengine) |
June 18, 2014, 14:06 (GMT) |
Merge remote-tracking branch 'origin/master' into soc-2014-bge |
June 16, 2014, 22:24 (GMT) |
Game Engine Scene Graph - whitespace cleanup |
June 14, 2014, 07:30 (GMT) |
makeScreenshot - adding frame number to the filename |
June 12, 2014, 10:54 (GMT) |
BGE cleanup: removing unused async logic bricks This code was never run and is an outdated copy from the code above. If someday this is needed again, it is better to start clean. |
June 11, 2014, 07:36 (GMT) |
Merge branch 'master' into soc-2014-bge |
June 6, 2014, 07:33 (GMT) |
BGE: python API cleanup - bge submodules definitions |
June 6, 2014, 06:43 (GMT) |
BGE: python API cleanup - using PyDoc_STRVAR instead of static char* |
June 4, 2014, 20:13 (GMT) |
Documentation update: references to OpenGL tutorials in the python bgl module |
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