May 15, 2021, 01:36 (GMT) |
USD Import: don't merge instance Xforms. Fixed bug to disallow merging instance Xforms when instancing is enabled, because this prevents instance readers from being created for such Xforms. |
May 15, 2021, 00:13 (GMT) |
USD Import: format fixes. |
May 15, 2021, 00:00 (GMT) |
USD Import: unit conversion scale option. Added Apply Unit Conversion Scale option to scale the scene by the USD stage's meters-per-unit value, which is applied in addition to the value specified by the Scale option. |
May 14, 2021, 17:04 (GMT) |
USD import: revert removing instancing option. Reverting previous commit that removed instancing functionality. |
May 14, 2021, 13:58 (GMT) |
Merge branch 'usd-importer-T81257-merge' of https://gitlab-master.nvidia.com/omniverse/blender into nv-usd-importer |
May 13, 2021, 23:26 (GMT) |
USD Export: spurious error message. Calling BLI_dir_create_recursive() with a path that has a trailing slash generates an error message that the directory couldn't be created, even though the creation is successful. The error message appears to be spurious, but I changed the code to use a path with no trailing slash, to avoid this. |
May 13, 2021, 19:23 (GMT) |
USD export: export UDIM textures. Extended the texture export function to handle copying sequnces of tiled images for UDIM textures. Also, split the texture export code into several functions for organization and readability. |
May 12, 2021, 23:24 (GMT) |
USD exporter: null guard in create_data_writer(). Guard against dereferencing null data_writer. |
May 11, 2021, 21:27 (GMT) |
USD import format fix. |
May 11, 2021, 21:17 (GMT) |
USD import: remove unneeded rows in options UI. Per suggestion from Hans Goudey in his review, removing unnecessary instantiation of rows in the USD import options UI layout. |
May 11, 2021, 20:45 (GMT) |
USD import: enable options property split. Per suggestion from Hans Goudey in his review, enabling property split for import options UI. |
May 11, 2021, 19:27 (GMT) |
USD import: fixed Cycles USD preview render. Added call to update the material nodegraph when importing USD Preview shaders, to fix issues where materials were rendering black in Cycles. |
May 11, 2021, 03:05 (GMT) |
USD Import: fixed option property description. |
May 11, 2021, 03:01 (GMT) |
USD Import: fixed option property description. |
May 11, 2021, 01:47 (GMT) |
USD import: format fixes. |
May 11, 2021, 01:38 (GMT) |
UDS import property UI improvements. Now hiding the Experimental section if importing materials is disabled. Hiding the Import Material Blend option if Import USD Preview is disabled. Import Material Blend is now enabled by default. |
May 11, 2021, 01:04 (GMT) |
USD import: incorrect file selection action. Changed file selection action to FILE_OPENFILE. |
May 11, 2021, 00:44 (GMT) |
USD import option property improvements. Improvments to USD import option property names and tooltips, per suggestions from Hans Goudey in his review. |
May 10, 2021, 23:18 (GMT) |
USD import: use __func__ for MEM_callocN() names. Per suggestion from Hans Goudey in his review, I replaced hard-coded names with the __func__ macro for MED_callocN() name arguments, to help ensure names do not become obsolete in the future. |
May 10, 2021, 17:29 (GMT) |
USD IO: removed unnecessary format change. |
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