April 12, 2021, 23:27 (GMT) |
USD Import: format fix. |
April 12, 2021, 16:47 (GMT) |
USD Import: cachefile handle cleanup. Removed CacheArchiveHandle opaque struct declaration from DNA_cachefile_types.h. Moved CacheArchiveHandle and CacheReader declarations to a shared common/IO_types.h header. Removed unneeded casts. Removed unneeded USDStageHandle struct. |
April 12, 2021, 15:30 (GMT) |
Format fixes. |
April 10, 2021, 01:31 (GMT) |
USD Import: fixed build errors. |
April 9, 2021, 18:31 (GMT) |
Merge branch 'usd-importer-T81257-merge' of https://gitlab-master.nvidia.com/omniverse/blender into omniverse |
April 9, 2021, 18:29 (GMT) |
Fixed build errors. Fixed build errors after merge with master. |
April 9, 2021, 18:00 (GMT) |
Merge branch 'master' of https://gitlab-master.nvidia.com/omniverse/blender into usd-importer-T81257-merge |
April 9, 2021, 01:19 (GMT) |
USD Import: Code cleanup. Per review for D10700, simplified conditionals in the material creation logic. Added comments. |
April 8, 2021, 22:14 (GMT) |
April 8, 2021, 21:38 (GMT) |
USD Import: Code cleanup. Per review for D10700, simplified conditionals when filtering prims by purpose. |
April 8, 2021, 21:08 (GMT) |
USD Import: fixed conditional statement. |
April 8, 2021, 17:57 (GMT) |
USD Import: revert custom data layer definitions. Per review for D10700, removing custom data definitions originally added for attribute import, as this change requires further discussion and as additional work is required to complete the implementation. |
April 8, 2021, 00:15 (GMT) |
USD Export: texture export options. Added Export Textures and Relative Texture Paths options. |
April 6, 2021, 23:44 (GMT) |
USD IO: enable USD preview conversion by default. Setting generate_preview_surface, import_usd_preview and set_material_blend options to true by default, to enable conversion to and from USD preview surface materials. |
April 6, 2021, 22:29 (GMT) |
USD Export: setting color space. Now setting color space input on UsdUVTexture shader. |
April 6, 2021, 20:56 (GMT) |
USD Export: USD preview opacity bug. Fixed bug setting UsdPreviewSurface opacity input value. |
April 6, 2021, 16:27 (GMT) |
USD Export: material mapping fix. Now mapping the Alpha socket to the UsPreviewSurface opacity input. |
April 6, 2021, 15:49 (GMT) |
Merge branch 'usd-importer-T81257-merge' of https://gitlab-master.nvidia.com/omniverse/blender into omniverse |
April 6, 2021, 15:47 (GMT) |
USD Import: Convert to Z Up true by default. Changed the Convert to Z Up option to be true by default. |
April 6, 2021, 15:14 (GMT) |
USD Import: handle sourceColorSpace. When converting UsdUVTexture shaders, now querying the shader's sourceColorSpace input, in addition to the color space metadata of the file input. |
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