November 4, 2021, 17:32 (GMT) |
Fix T91986: incorrect syncing of geometry instances The issue was that some geometries were not synced again even when they changed. This commit adds a map that keeps track of the geometries that need to be updated when an object has changed. Differential Revision: https://developer.blender.org/D13020 |
November 4, 2021, 17:25 (GMT) |
Fix T92799: handle undefined node group type in field inferencing A group node could reference an undefined group when the group was linked and its source file was not found on load. The field inferencing code did not handle that case before. With this change, the file provided in T92799 loads successfully. |
November 4, 2021, 16:27 (GMT) |
Merge branch 'blender-v3.0-release' |
November 4, 2021, 16:16 (GMT) |
Fix T92778: Cloth Point Cache Name disappears after Make Library Override. Cloth modifier had a unique, weird and weak way of copying its pointcache, now make it use `BKE_ptcache_copy_list` like done for e.g. particles or softbody data. |
November 4, 2021, 15:50 (GMT) |
Merge branch 'blender-v3.0-release' |
November 4, 2021, 15:39 (GMT) |
Fix T92450: Cycles wrong render with overlapping glass, transparency and volumes We need to store the continuation probability used to make the termination decision in intersect_closest, instead of recomputing it in shade_surface. Because otherwise a shade_volume in between can change the throughput and change the probability. |
November 4, 2021, 15:10 (GMT) |
Merge branch 'blender-v3.0-release' |
November 4, 2021, 15:10 (GMT) |
Fix T92812: Startup has "Standard" View Transform Instead of "Filmic" A repeat of the problem I caused last time I edited the startup file. Never do it with a lite build! Also align the toolbar widths in all editors to the smallest size they snap to. |
November 4, 2021, 15:02 (GMT) |
Cleanup: Remove operator context override for drop-box operators Drop-boxes should act on the context determined through the exact cursor location. There should be no need to override that, basically by the nature of how drop-boxes work. So Campbell and I agreed on removing this. If we wanted to support it, we'd have to restore the operator context when drawing drop-boxes, see https://developer.blender.org/T92501#1247581. |
November 4, 2021, 14:32 (GMT) |
Merge branch 'blender-v3.0-release' |
November 4, 2021, 14:31 (GMT) |
UI: Fix UIList item using "regular" widget colors while edited Simply removing the check for `UI_STATE_TEXT_INPUT` makes it inherit the "List Item" User Interface theme settings. This patch changes the default theme to match the colors of text input fields. #### Master {F11680556, size=full} #### This patch {F11680557, size=full} All the included commmunity themes seem to work well (only Deep Grey might need more contrast but that's a different patch). Related reports: T92720 Reviewed By: #user_interface, Severin Maniphest Tasks: T92720 Differential Revision: https://developer.blender.org/D13073 |
November 4, 2021, 14:06 (GMT) |
Attempt to fix failing lib link test on windows. According to https://docs.python.org/3/library/os.html#os.rename, `os.rename` has os-specific behavior, and will fail in case you attempt to rename to an existing file on windows. So using `os.replace` instead, which should be os-agnostic. NOTE: Fact that temp test directory is not cleared after tests are sucessfully ran does not sound great... |
November 4, 2021, 13:50 (GMT) |
Merge remote-tracking branch 'origin/blender-v3.0-release' |
November 4, 2021, 13:44 (GMT) |
Fix T92814: improve automatic linking when inserting Float Curve node This solves the issue in a more general that can also be used to solve similar issues for other nodes in the future. Nodes can specify their "main" socket in their declaration so that we don't have to rely on heuristics. Differential Revision: https://developer.blender.org/D13108 |
November 4, 2021, 13:41 (GMT) |
Fix T92649: incorrect copying of anonymous attributes in many places Many modifiers and other places use `CustomData_copy_data` to copy data between different meshes. This function assumes that assumes that the source and destination `CustomData` objects are "compatible" in some way. Usually modifiers use `CustomData_copy` to create a compatible new `CustomData` on the new mesh. The issue was that the optimization I added for anonymous attributes broke this compatibility. It avoided copying some attributes when they are no longer used. This lead to attributes being copied incorrectly. D13083 contains ideas for how this could be fixed more generally. For now I just removed the optimization. Differential Revision: https://developer.blender.org/D13083 |
November 4, 2021, 13:40 (GMT) |
Fix: Geometry Nodes: Math node smoothmax not working Function arguments were incorrect. Noted during @simonthommes live stream. Reviewed By: JacquesLucke Differential Revision: https://developer.blender.org/D13110 |
November 4, 2021, 12:48 (GMT) |
add node storage |
November 4, 2021, 12:38 (GMT) |
add initial enum node |
November 4, 2021, 12:28 (GMT) |
initial enum socket |
November 4, 2021, 11:43 (GMT) |
Merge branch 'master' into soc-2021-curves |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021