Blender Git Loki

Kaikki Blender Git kommitit.

Page: 1152 / 8462

November 5, 2020, 17:35 (GMT)
reuse the packed vertices array to build object BVHs from
November 5, 2020, 17:05 (GMT)
Merge remote-tracking branch 'origin' into temp_bmesh_multires
November 5, 2020, 17:03 (GMT)
Fix redraw error for dyntopo smooth brush
November 5, 2020, 17:00 (GMT)
Merge branch 'blender-v2.91-release' into master
Revision c3e8321 by Clément Foucault (master)
November 5, 2020, 17:00 (GMT)
GPU: Fix valgrind warnings about branching on uninitialized variables
November 5, 2020, 17:00 (GMT)
Fix T81752 EEVEE: Camera Motion Blur is not blending steps properly

This was due to improper calculation of velocity factor and an
error in the camera data swapping between two steps.
November 5, 2020, 17:00 (GMT)
Fix T80842 Grease Pencil: Subtract mode is not working as expected

The blend equation was not set correctly inside the GL Module
since the refactor.
November 5, 2020, 15:52 (GMT)
Spelling: Predefined, Look Up, No One

Fixes 18 misspellings of 'predefined', 'Look Up', 'Lookup', and 'No One'.

Differential Revision: https://developer.blender.org/D9466

Reviewed by Hans Goudey
November 5, 2020, 14:55 (GMT)
VSE: cache performance optimization

Map frame for cached raw images to strip input media frame range. This
means that static images or extended frame range of movies will only
generate one cache entry.

timeline_frame is stored in cache key as a reference - on what frame
was this entry created, so we don't have to reverse lookup frame range.

Since each media frame corresponds to one cache frame with same frame
index key, there is no need to invalidate raw cache when changing time
remapping properties like use_reverse_frames or strobe

No changes are needed for disk cache, since invalidating raw entry
assumes all data will be invalidated.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D9462
November 5, 2020, 14:48 (GMT)
Merge branch 'master' into greasepencil-object
November 5, 2020, 14:47 (GMT)
Merge branch 'master' into greasepencil-edit-curve
November 5, 2020, 14:06 (GMT)
Fluid: Potential fix for T74559: Adaptive Domain creates lines in smoke

This commit corrects the maximum resolution field in Fluid objects. The field should be set to the maximum possible resolution, i.e. it should not adjust with adaptive domains and stay constant all the time.

The reason for this is that this resolution value will be used to scale gravity. And this gravity should be constant for adaptive domains too.

It remains to be shown if this issue was the only reason for line-artifacts as seen in T74559.
Revision cba6b4f by Ankit Meel (master)
November 5, 2020, 13:54 (GMT)
Cleanup: add commits to .git-blame-ignore-revs.

Quick python script to print commit messages, and finding
duplicates: P1736
November 5, 2020, 13:33 (GMT)
Merge branch 'master' into xr-actions-D9124
November 5, 2020, 13:31 (GMT)
XR: Add "absolute tracking" session setting

Enables users to define the tracking origin in a way that is not
linked to the headset position. Instead, the tracking values given by
the XR runtime are left unadjusted and a user can manually calibrate
an "origin" landmark object to adjust to their real world space.

Can be useful for applications that use external tracking systems
and those that primarily only need to use controllers (e.g. for
motion capture).
November 5, 2020, 13:05 (GMT)
Rename extern rendering and proxy functions

Replace BKE_sequencer wirh SEQ_render or SEQ_proxy prefixes.
In cases where function is very generic, only SEQ prefix is used.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D9439
November 5, 2020, 12:33 (GMT)
Cleanup: split sequencer.c file

Move functions closely related to rendering images and proxies into
render.c and proxy.c files. render.h and proxy.h are created for
functions used internally.

There should be no functional changes.
November 5, 2020, 10:09 (GMT)
quick hack to avoid loading alembic data on the blender side
November 5, 2020, 09:07 (GMT)
fix compile error due to identifier collision
November 5, 2020, 08:56 (GMT)
add code from optimization branch
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