Revision 81ad816 by Hans Goudey / YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) October 1, 2020, 13:37 (GMT) |
UI: Remove second person in warning message This phrasing can feel like an accusation, and a simpler phrase gets across the idea just as well. |
Revision c95015b by Pablo Dobarro / YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) October 1, 2020, 13:37 (GMT) |
Sculpt: Preserve Mesh visibility from edit mode using the Face Sets Before this change, when users switch from edit mode to sculpt mode, the entire mesh would be visible. Even if in the edit mesh mode part of it was set to invisible. With this change the visibility is preserved, by creating a separate face set for the visible and invisible parts of the mesh and setting their initial visibility. Implementation details: This adds a function to initialize a new Face Set datalayer taking the current mesh visibility into account which is stored in the ME_HIDE flag of the vertices. Reviewed By: sergey Differential Revision: https://developer.blender.org/D8901 |
Revision f0b5fce by Pablo Dobarro / YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) October 1, 2020, 13:37 (GMT) |
Sculpt: Line Project Gesture tool This tool projects all vertices to the right of the plane defined by the line gesture towards the plane. By doing this, this tool can create cuts and plane surfaces in the mesh without modifying the geometry or using boolean operations, so it is much faster than bisecting the mesh for cases where the geometry was going to be remeshed afterwards. Added as experimental as it does not have icon. Reviewed By: sergey, Severin Differential Revision: https://developer.blender.org/D9021 |
Revision 310d856 by Aaron Carlisle / YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) October 1, 2020, 13:37 (GMT) |
API Docs: Correct syntax for bpy.utils.register_class |
Revision bcaed55 by nutti / YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) October 1, 2020, 13:37 (GMT) |
API Docs: Fix corrupted document of gpu.select.load_id The Python API document of gpu.select.load_id does not follow rst format. c.f. https://docs.blender.org/api/current/gpu.select.html This patch fixes it. Reviewed By: Blendify Differential Revision: https://developer.blender.org/D8547 |
Revision 62c8f77 by Aaron Carlisle / YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) October 1, 2020, 13:37 (GMT) |
API docs: Fix sytax error for delaunay_2d_cd Alternative solution to https://developer.blender.org/D8546 |
Revision 0a87fd4 by Ankit Meel / YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) October 1, 2020, 13:37 (GMT) |
Fix T81100: ccl::Node: ASan SEGV due to bad pointer `SOCKET_OFFSETOF` was added in the initial commit {rBec51175f1fd6c91d5} when `offsetof` [1] was not supported well enough. GCC and LLVM support it since C++17. Other two changes: type and size check can be done without creating an invalid address too. [1] https://cppreference.com/w/cpp/types/offsetof Reviewed By: campbellbarton, brecht Maniphest Tasks: T81100 Differential Revision: https://developer.blender.org/D9042 |
Revision fe0b6b5 by Aaron Carlisle / YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) October 1, 2020, 13:37 (GMT) |
API Docs: Use raises field list syntax See https://www.sphinx-doc.org/en/master/usage/restructuredtext/domains.html#info-field-lists |
Revision 89565e0 by Bastien Montagne / YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) October 1, 2020, 13:37 (GMT) |
Fix unreported Eisenbug leading to a crash when reading a blend file. This took more than a day to fully investigate and understand, one of the reasons being that the probability of the issue to show up was extremely low, and subjected to very specific random factors. Root of the issue is that, in some very rare cases, a newly read ID might get the exact same memory address as the one it had when the blend file was saved. In that case, `BKE_workspace_active_set` would return immediately, since the pointer to the active workspace would remain unchanged. But that lead to having an unset NULL active layout pointer, which would crash when attempting to get e.g. the active screen. For the record, I ran into this when running a specific build (master with one flag added to the `LIB_ID_CREATE` ones, with value `1 << 3`), using a specific set of options (`--background --factory-startup -noaudio`), and passing the .blend file from T80090 as argument. |
Revision d704c29 by Bastien Montagne / YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) October 1, 2020, 13:37 (GMT) |
Fix (unrepported) utterly broken logic in readfile for Workspaces. Remove the attempt to update the active layout pointers of each window from whithin `direct_link_workspace`. This piece of code was a nonsense for at least to critical reasons: * Do not, never, ever, access data from another datablock within the direct_link_... functions. Just don't. Don't try to be smart. * Since it was trying (and failing) to update the active layout of every window for every workspace, it was effectively setting those `act_layout` pointers to NULL (remapping can only ever happen once, trying to remap and already remapped new pointer is bound to fail in any case). Luckily (and funnily), this piece of code was actually harmless, since setting the active layout would be overridden/redone later, in `lib_link_windowmanager`, when updating their `workspace_hook` in `lib_link_workspace_instance_hook`. Note that the similar horror with `WorkSpaceDataRelation->parent` (which points at a window) is kept for now, because that one is needed. Hope to refactor it soon though. |
Revision cc13cac by Hans Goudey / YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) October 1, 2020, 13:37 (GMT) |
Property Search: Set expansion properly for child panels Although I haven't seen this cause any visible errors, there is some incorrect handling for setting panel expansion during search: - Properly check if child panel is active first - Don't stop traversal at headerless panels that could theoretically have children |
October 1, 2020, 13:03 (GMT) |
Fix T81267: bad handling of usercount for actions duplicated with some animdata. Those actions are full proper IDs and should therefore not be affected by flags used to duplicate 'owner' ID own data. |
Revision 27e47dd by Joseph Eagar October 1, 2020, 12:48 (GMT) |
a few bug fixes |
October 1, 2020, 12:37 (GMT) |
Fix T80395: Cycles baking crash when Surfaces are disabled in the view layer Always enable surfaces for baking, otherwise there is nothing to bake to. Differential Revision: https://developer.blender.org/D9015 |
October 1, 2020, 12:29 (GMT) |
Cleanup: clang-format |
October 1, 2020, 12:25 (GMT) |
Fix missing UI elements for the new Brown-Conrady distortion model Differential Revision: https://developer.blender.org/D9072 |
October 1, 2020, 12:11 (GMT) |
Fx several issues with Outliner's collection editing re linked/override. Most collection operations should not be allowed when either the scene or the parent collection are linked or liboverrides. This commit adds more stricter checks in both polling and execution aspects of several related operators. Fix T81282: Crash on instance to scene of a collection of a linked scene. |
Revision 4c3b444 by Joseph Eagar October 1, 2020, 12:00 (GMT) |
it compiles |
Revision 5111efd by Joseph Eagar October 1, 2020, 10:20 (GMT) |
Merge branch 'master' of git://git.blender.org/blender |
Revision cd24c4b by Joseph Eagar October 1, 2020, 10:20 (GMT) |
prepare for merge |
|
|
|


Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021