July 18, 2020, 01:14 (GMT) |
Cleanup: GPU: Encapsulate glProvokingVertex |
July 18, 2020, 01:14 (GMT) |
Cleanup: WM: Encapsulate stereo draw buffers binding |
July 18, 2020, 01:14 (GMT) |
Cleanup: KnifeTool: Replace glPolygonOffset by GPU_polygon_offset |
July 18, 2020, 01:14 (GMT) |
Cleanup: GPU: Encapsulate clipDistances This also remove some non functionnal state changes that were left from legacy code. |
July 17, 2020, 23:54 (GMT) |
UI: Use property split for custom property edit popover The panel looks out of place with the rest of Blender's UI and the text is cropped. With property split turned on and a few smaller tweaks these issues are fixed. | Before | After | |{F8700181}|{F8700183}| Differential Revision: https://developer.blender.org/D8322 |
July 17, 2020, 22:24 (GMT) |
Outliner: Add gpencil effect props sync Add properties tab sync when gpencil shader effects are selected. |
July 17, 2020, 22:20 (GMT) |
Outliner: Draw gpencil shader effects in the tree Draw the gpencil visual shaders in the outliner tree. Adds new TSE types. |
July 17, 2020, 22:17 (GMT) |
Outliner: Draw Gpencil modifiers in the tree The outliner icon code had cases for grease pencil modifiers but the modifiers did not actually draw. Some icons are incorrect: * Multiple Strokes * Texture Mapping |
July 17, 2020, 21:21 (GMT) |
Merge branch 'master' into soc-2020-outliner |
July 17, 2020, 21:16 (GMT) |
Outliner: Draw collection icons in a row |
July 17, 2020, 19:20 (GMT) |
Simulation: extract node tree parsing code to separate file |
July 17, 2020, 19:20 (GMT) |
Simulation: separate code from node tree parsing and solver |
July 17, 2020, 19:18 (GMT) |
Fix T78959: Show current frame indicator when interface is locked When the playhead drawing moved to an overlay, a check was added to keep it from drawing with a locked interface. This is necessary for some overlays, but not this one, so this removes the check, making it the responsibility of the editor. A context function is added to make that check easier in the future. Differential Revision: https://developer.blender.org/D8313 |
July 17, 2020, 17:46 (GMT) |
Support meshes with edges with or without polygons. |
July 17, 2020, 17:33 (GMT) |
Transform: use GHASH_ITER when restoring customdata |
July 17, 2020, 17:25 (GMT) |
Cleanup: Rename variables, use {} initialisation. `{}` syntax would help catch when the C++ containers size() function changes to `int64_t` since initialiser lists don't allow narrowing variables. Specify that the strings are `_split`. |
July 17, 2020, 14:49 (GMT) |
Cleanup: Removed incorrect `// namespace DEG` comment No functional changes. |
Revision 61aad4f by Antonio Vazquez (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) July 17, 2020, 14:46 (GMT) |
Merge branch 'master' into lanpr-under-gp |
July 17, 2020, 14:46 (GMT) |
Merge branch 'master' into greasepencil-object |
July 17, 2020, 14:46 (GMT) |
Merge branch 'master' into greasepencil-edit-curve |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021