October 20, 2021, 07:01 (GMT) |
View3D: snap with active pivot doesn't need to require a 3D view |
October 20, 2021, 04:23 (GMT) |
Fix : Set Curve Handle Position Node Auto Convert When trying to auto convert Vector to Free or Auto to Align, the old handle positions needed to be baked in first. |
October 20, 2021, 01:15 (GMT) |
CMake: add WITH_BLENDER_THUMBNAILER option Make building the thumbnail extraction executable optional, disable on macOS as this was not linking, further, macOS doesn't use this for thumbnail extraction so it could be left disabled. |
October 20, 2021, 00:16 (GMT) |
Cleanup: use elem macros |
October 19, 2021, 23:31 (GMT) |
Thumbnails: refactor extraction to use one code-path for all platforms Thumbnail extraction now shares code between Linux/Windows, allowing thumbnails from Zstd compressed blend files to be extracted. The main logic is placed in blendthumb_extract.cc and is built as static library. For windows there is DLL which is registered during blender install and which then reads and generates thumbnails. For other platforms there is blender-thumbnailer executable file which takes blend file as an input and generates PNG file. As a result Python script blender-thumbnailer.py is no longer needed. The thumbnail extractor shares the same code-path as Blenders file reading, so there is no need to duplicate any file reading logic. This means reading compressed blend files is supported (broken since the recent move Zstd compression - D5799). This resolves T63736. Contributors: - @alausic original patch. - @LazyDodo windows fixes/support. - @campbellbarton general fixes/update. - @lukasstockner97 Zstd support. Reviewed By: sybren, mont29, LazyDodo, campbellbarton Ref D6408 |
October 19, 2021, 23:04 (GMT) |
GNUmakefile: clarify that order isn't important for multiple targets Also include example. |
October 19, 2021, 22:19 (GMT) |
Cleanup: spelling in comments |
October 19, 2021, 22:17 (GMT) |
Cleanup: sort cmake file lists |
October 19, 2021, 22:17 (GMT) |
Cleanup: trailing space, use single quotes for enums |
October 19, 2021, 21:27 (GMT) |
October 19, 2021, 20:27 (GMT) |
Geometry Nodes: Replace String node This commit adds a node that can be used to find and replace strings inside of the input string. One initial use case is to have an easier way to add line breaks to strings to the string to curves node. Differential Revision: https://developer.blender.org/D12721 |
October 19, 2021, 19:04 (GMT) |
Fix: Display color sockets without labels correctly Don't build a manual property split layout when the label for the socket is hidden. |
October 19, 2021, 16:54 (GMT) |
Fix asset catalog operators disabled without experimental feature flag If the Extended Asset Browser experimental feature was disabled, the asset catalog operators wouldn't work. This wasn't intentional, catalogs aren't considered experimental. |
October 19, 2021, 16:30 (GMT) |
Geometry Nodes: Add Wave texture node Port shader wave texture node Reviewed By: JacquesLucke Differential Revision: https://developer.blender.org/D12733 |
October 19, 2021, 16:18 (GMT) |
Geometry Nodes: Add Magic texture node Port shader node magic texture Reviewed By: JacquesLucke Differential Revision: https://developer.blender.org/D12732 |
October 19, 2021, 16:07 (GMT) |
Asset Browser: Improved workflow for asset catalog saving No longer save asset catalogs on blendfile save. Instead: - extend the confirmation prompt for unsaved changes to show unsaved catalogs. - In the confirmation prompt, make catalog saving explicit & optional, just like we do it for external images. {F10881736} - In the Asset Browser catalog tree, show an operator icon to save the catalogs to disk. It's grayed out if there are no changes to save, or if the .blend wasn't saved yet (required to know where to save the catalog definitions to). {F10881743} Much of the work was done by @Severin and reviewed by me, then we swapped roles. Reviewed By: Severin Differential Revision: https://developer.blender.org/D12796 |
October 19, 2021, 16:05 (GMT) |
Cleanup: use nullptr in C++ |
October 19, 2021, 16:01 (GMT) |
Fix liblink tests after recent commit. NOTE: This needs new tests, no time now, will do tomorrow. |
October 19, 2021, 15:42 (GMT) |
Fix T92345: Crash with only pointcloud in attribute transfer node The distances array is only allocated if there are mesh distances to compare to, so it is empty when there is only a point cloud. |
October 19, 2021, 14:55 (GMT) |
Asset Catalogs: allow creating catalog in unsaved blend file Allow creating a new asset catalog in a yet-to-be-saved blend file. The problem was caused by `AssetLibrary` not having an `AssetCatalogService` right after creation; only after loading data from disk was this instance created. It's now always there. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021