Blender Git Loki

Kaikki Blender Git kommitit.

Page: 1590 / 8462

June 4, 2020, 14:27 (GMT)
LANPR: Memory copy/deleting implemented into depsgrapgh callback. No leaks now.
June 4, 2020, 14:24 (GMT)
Fluid: Added Color Mapping options for liquid domain

Added display support for phi grid.
June 4, 2020, 14:16 (GMT)
Minor formatting changes
June 4, 2020, 13:47 (GMT)
LANPR: Chaininng panel is re-configured and shown.
June 4, 2020, 13:42 (GMT)
LANPR: Init and deinit triggers in ed_utils.c
June 4, 2020, 13:28 (GMT)
GPUShaderInterface: Reduce creation time on some drivers.

Querying GL_UNIFORM_BLOCK_INDEX seems to be a problem on apple drivers.
June 4, 2020, 13:20 (GMT)
Removed LANPR engine and made LANPR working under Pure GP.
June 4, 2020, 13:14 (GMT)
Style Guide: Rename .h header files to .hh.

Since all headers internal to wavefront_obj are C++ headers, renamed
them to `.hh` following the style guide about extensions.

All occurrences of the header files & their include guards are also
modified.
June 4, 2020, 13:07 (GMT)
VectorSet
June 4, 2020, 13:01 (GMT)
Rename files from obj to wavefront; move to intern

Changes here:

Move the files in `blender/io/obj` to `blender/io/obj/intern` following
the rest of the code structure.

Prefix `obj` in filenames with `wavefront_` to avoid confusion with
Blender object data type or compiled C file.

Include guards renaming according to new filenames.

`#include "*"` renames: for example
`#include "obj.h"` to `#include "wavefront_obj.h`

Rename `bf_obj` to `bf_wavefront_obj` in CMakeLists.txt.
June 4, 2020, 12:56 (GMT)
Set docs
June 4, 2020, 12:44 (GMT)
Fix Grease Pencil panel showing as first panel in render properties

Move it lower next to the Freestyle panel.
June 4, 2020, 12:37 (GMT)
Cleanup: remove unused flag
June 4, 2020, 12:35 (GMT)
Map docs
June 4, 2020, 12:31 (GMT)
Fix T77276: Generating Python API docs raises many warnings
June 4, 2020, 12:24 (GMT)
Merge branch 'master' into eevee-motionblur-object

# Conflicts:
# source/blender/draw/engines/eevee/eevee_data.c
# source/blender/draw/engines/eevee/eevee_effects.c
# source/blender/draw/engines/eevee/eevee_motion_blur.c
# source/blender/gpu/GPU_vertex_format.h
# source/blender/makesdna/DNA_userdef_types.h
# source/blender/makesrna/intern/rna_userdef.c
June 4, 2020, 12:17 (GMT)
GPUShaderInterface: Change builtin array to array of location/bind

This reduce the base size of the shaderinterface from 400 to 136 bytes.
Improves memory usage and cache coherency when querying a lot of uniforms
at once.
June 4, 2020, 12:17 (GMT)
Cleanup: DRW: Add comment and remove bitfields.
June 4, 2020, 12:17 (GMT)
GPUShaderInterface: Add Builtin Uniform blocks query

This makes the query of theses mandatory uniforms faster.
June 4, 2020, 12:10 (GMT)
Array docs
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021