Revision 117c0c1 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) June 4, 2020, 14:27 (GMT) |
LANPR: Memory copy/deleting implemented into depsgrapgh callback. No leaks now. |
June 4, 2020, 14:24 (GMT) |
Fluid: Added Color Mapping options for liquid domain Added display support for phi grid. |
June 4, 2020, 14:16 (GMT) |
Minor formatting changes |
Revision c2ce9fd by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) June 4, 2020, 13:47 (GMT) |
LANPR: Chaininng panel is re-configured and shown. |
Revision fc3f80d by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) June 4, 2020, 13:42 (GMT) |
LANPR: Init and deinit triggers in ed_utils.c |
June 4, 2020, 13:28 (GMT) |
GPUShaderInterface: Reduce creation time on some drivers. Querying GL_UNIFORM_BLOCK_INDEX seems to be a problem on apple drivers. |
Revision 0ae685b by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) June 4, 2020, 13:20 (GMT) |
Removed LANPR engine and made LANPR working under Pure GP. |
June 4, 2020, 13:14 (GMT) |
Style Guide: Rename .h header files to .hh. Since all headers internal to wavefront_obj are C++ headers, renamed them to `.hh` following the style guide about extensions. All occurrences of the header files & their include guards are also modified. |
June 4, 2020, 13:07 (GMT) |
VectorSet |
June 4, 2020, 13:01 (GMT) |
Rename files from obj to wavefront; move to intern Changes here: Move the files in `blender/io/obj` to `blender/io/obj/intern` following the rest of the code structure. Prefix `obj` in filenames with `wavefront_` to avoid confusion with Blender object data type or compiled C file. Include guards renaming according to new filenames. `#include "*"` renames: for example `#include "obj.h"` to `#include "wavefront_obj.h` Rename `bf_obj` to `bf_wavefront_obj` in CMakeLists.txt. |
June 4, 2020, 12:56 (GMT) |
Set docs |
June 4, 2020, 12:44 (GMT) |
Fix Grease Pencil panel showing as first panel in render properties Move it lower next to the Freestyle panel. |
June 4, 2020, 12:37 (GMT) |
Cleanup: remove unused flag |
June 4, 2020, 12:35 (GMT) |
Map docs |
June 4, 2020, 12:31 (GMT) |
Fix T77276: Generating Python API docs raises many warnings |
June 4, 2020, 12:24 (GMT) |
Merge branch 'master' into eevee-motionblur-object # Conflicts: # source/blender/draw/engines/eevee/eevee_data.c # source/blender/draw/engines/eevee/eevee_effects.c # source/blender/draw/engines/eevee/eevee_motion_blur.c # source/blender/gpu/GPU_vertex_format.h # source/blender/makesdna/DNA_userdef_types.h # source/blender/makesrna/intern/rna_userdef.c |
June 4, 2020, 12:17 (GMT) |
GPUShaderInterface: Change builtin array to array of location/bind This reduce the base size of the shaderinterface from 400 to 136 bytes. Improves memory usage and cache coherency when querying a lot of uniforms at once. |
June 4, 2020, 12:17 (GMT) |
Cleanup: DRW: Add comment and remove bitfields. |
June 4, 2020, 12:17 (GMT) |
GPUShaderInterface: Add Builtin Uniform blocks query This makes the query of theses mandatory uniforms faster. |
June 4, 2020, 12:10 (GMT) |
Array docs |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021