May 4, 2020, 11:39 (GMT) |
May 4, 2020, 10:49 (GMT) |
Nodes: add Combine Strings and Group Instance ID node UIs Reviewers: brecht Differential Revision: https://developer.blender.org/D7494 |
May 4, 2020, 10:36 (GMT) |
remove "Access" from name |
May 4, 2020, 10:29 (GMT) |
Merge branch 'master' into simulation-access-modifier |
May 4, 2020, 10:28 (GMT) |
add ifdefs |
May 4, 2020, 10:24 (GMT) |
Modifiers: Rename Simulate category to Physics While the name "Simulate" might be more accurate, there is a naming collision with the new modifier added in D7549. Therefore, we decided to rename the category for now. |
May 4, 2020, 09:50 (GMT) |
Cleanup: rename mcords to mcoords - 'coords' is an abbreviation for coordinates, not 'cords'. - Rename 'moves' to 'coords_len'. |
May 4, 2020, 09:32 (GMT) |
Cleanup: pass ARegion, View2D as const |
May 4, 2020, 09:20 (GMT) |
UV: support edge-selection for box/circle/lasso select |
May 4, 2020, 09:11 (GMT) |
BLI: simplify memory management in OpenAddressingArray |
May 4, 2020, 07:08 (GMT) |
Cleanup: rename uv_sel_co_from_eve, pass in UV layer offset |
May 4, 2020, 07:00 (GMT) |
Cleanup: replace UV_SELECT_ISLAND_LIMIT macro with a function Also make return argument last for uvedit_pixel_to_float. |
May 4, 2020, 06:59 (GMT) |
Cleanup: split selection operations into uvedit_select.c |
May 4, 2020, 06:24 (GMT) |
Merge branch 'blender-v2.83-release' |
May 4, 2020, 06:23 (GMT) |
GPencil: Fix Chisel Brush pressure In previous commit the pressure was disabled by error. |
May 4, 2020, 04:03 (GMT) |
Cleanup: use ELEM macro |
May 3, 2020, 22:25 (GMT) |
Windows: Move tbb to being dynamic library Static tbb has always been frowned upon [1] sofar it has worked for us but given our reliance on tbb is about to increase (D7475), I'd like to move the library to more supported configuration. Which means moving it to be a dynamic library The libs part of this change is in rBL62416 Reviewed By: Brecht Differential Revision: https://developer.blender.org/D7570 |
May 3, 2020, 20:59 (GMT) |
UI Code Quality: Use derived structs for search buttons and decorators The current on-size-fits-all `uiBut` creates quite a mess, where it's hard to reason about which members are free for use, under which conditions they are used and how. This tries to untangle that mess. A draw-back is that many casts have to be done although this seems reasonable. (I don't expect an in-depth review, but would like to have the general design change reviewed first.) A complication was that we sometimes change the button type after it's created. So I had to add logic to reallocate the button for use with the new, possibly derived struct. Ideally that wouldn't be needed, but for now that's what we have. This is also something I'd like to have reviewed. Differential Revision: https://developer.blender.org/D7610 |
May 3, 2020, 19:10 (GMT) |
Fluid: Cleanup use of std in MANTA wrapper Moved std namespace to beginning of class. |
May 3, 2020, 19:10 (GMT) |
Fluid: Cleanup in main MANTA wrapper Use shorter variable names. |
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MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021