March 19, 2020, 20:55 (GMT) |
March 19, 2020, 20:55 (GMT) |
Cleanup: fix typos in comments Contributed by luzpaz. Differential Revision: https://developer.blender.org/D7133 |
March 19, 2020, 20:55 (GMT) |
UI: remove unnecessary Shadow from Shadow Samples label in Eevee volumetrics Differential Revision: https://developer.blender.org/D7161 |
March 19, 2020, 20:55 (GMT) |
Fix UI alignment in generator f-curve modifier. Differential Revision: https://developer.blender.org/D7167 |
March 19, 2020, 20:55 (GMT) |
Cleanup: silence warnign in volume grid code Differential Revision: https://developer.blender.org/D7175 |
March 19, 2020, 20:32 (GMT) |
initial obj import experiments |
March 19, 2020, 20:21 (GMT) |
March 19, 2020, 19:02 (GMT) |
Fix Cycles crash in Windows debug mode with volumes |
March 19, 2020, 18:39 (GMT) |
Cleanup/refactor: remove BKE_idcode, in favour of BKE_idtype. Mpving utils from idcode to idtype proved to be somewhat painful for some reasons, but now all looks good. Had to add a fake/empty shell for the special snowflake too, `ID_LINK_PLACEHOLDER/INDEX_ID_NULL`... |
March 19, 2020, 18:39 (GMT) |
Fix typos in names fo new mesh and texture IDTypeInfo. |
March 19, 2020, 17:42 (GMT) |
Fix build WITH_CXX_GUARDEDALLOC |
March 19, 2020, 16:19 (GMT) |
Fix T70126: Can't snap between objects with Rigid Body `DEG_FOREACH_COMPONENT_IGNORE_TRANSFORM_SOLVERS` was `0` |
March 19, 2020, 15:54 (GMT) |
Cleanup: add extern C |
March 19, 2020, 15:34 (GMT) |
add ui for surface nodes |
March 19, 2020, 15:00 (GMT) |
Fix T74908: volume object step size can not be set back to zero |
March 19, 2020, 14:51 (GMT) |
initial duplicate node tree avoidance |
March 19, 2020, 14:31 (GMT) |
Fix typo in make.bat help for build directory |
March 19, 2020, 14:26 (GMT) |
ColorManagement: Incorrect Memory Read for RGB images When RGB images or BW images are converted to a GPU texture and color space conversion was needed the images were read incorrectly. This patch checks the correct amount of channels in the image and uses that as the correct pixel stride. |
March 19, 2020, 14:18 (GMT) |
Fix T74925: Texture Paint Stencil Mask crash Use first texture if we dont have an ImageUser. Maniphest Tasks: T74925 Differential Revision: https://developer.blender.org/D7181 |
March 19, 2020, 14:10 (GMT) |
initial import group template operator |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021