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March 9, 2020, 16:11 (GMT)
Cleanup: avoid (harmless) race condition reported by Helgrind

Differential Revision: https://developer.blender.org/D7058
Revision 58e6306 by Adrian Newton / Brecht Van Lommel (master)
March 9, 2020, 16:11 (GMT)
UI: reorder viewport/render toggle in particles for consistency with modifiers

Differential Revision: https://developer.blender.org/D7069
Revision 5543572 by Adrian Newton / Brecht Van Lommel (master)
March 9, 2020, 16:11 (GMT)
Cleanup: remove unnecessary space at end of label

Differential Revision: https://developer.blender.org/D7070
Revision 1276380 by Adrian Newton / Brecht Van Lommel (master)
March 9, 2020, 16:11 (GMT)
UI: add space before px unit in Eevee properties for consistency

Differential Revision: https://developer.blender.org/D7072
March 9, 2020, 16:11 (GMT)
UI: rename View Frame to Go to Current Frame in video sequencer

For consistency with other editors.

Differential Revision: https://developer.blender.org/D7025
March 9, 2020, 16:11 (GMT)
Fix layout.prop invert_checkbox not working combined with icons

Contributed by Valentin (Poulpator).

Differential Revision: https://developer.blender.org/D7027
March 9, 2020, 16:11 (GMT)
Fix part of T73921: hang with Eevee light baking and Mantaflow

Now it crashes instead.
Revision 29b405a by Clément Foucault (master)
March 9, 2020, 16:09 (GMT)
Overlay: Add antialiasing to particle sprites
March 9, 2020, 16:09 (GMT)
Fix T74438: Overlay: Loose verts and particle not draw in some conditions

This was caused by a missing output variable for lineOutput.
This triggered some undefined behavior.
March 9, 2020, 15:56 (GMT)
Cleanup: FreestyleLineStyle: Move to IDTypeInfo and remove unused BKE API.
March 9, 2020, 15:56 (GMT)
Cleanup: Mask: Move to IDTypeInfo and remove unused BKE API.
March 9, 2020, 15:56 (GMT)
Cleanup: MovieClip: Move to IDTypeInfo and remove unused BKE API.
March 9, 2020, 15:34 (GMT)
Cleanup: Silence warnings
March 9, 2020, 15:31 (GMT)
Merge branch 'master' into greasepencil-object
March 9, 2020, 15:27 (GMT)
GPencil: Refactor of Draw Engine, Vertex Paint and all internal functions

This commit is a full refactor of the grease pencil modules including Draw Engine, Modifiers, VFX, depsgraph update, improvements in operators and conversion of Sculpt and Weight paint tools to real brushes.

Also, a huge code cleanup has been done at all levels.

Thanks to @fclem for his work and yo @pepeland and @mendio for the testing and help in the development.

Differential Revision: https://developer.blender.org/D6293
March 9, 2020, 15:18 (GMT)
Merge branch 'master' into greasepencil-object
March 9, 2020, 15:13 (GMT)
GPencil: Fix error after merge
March 9, 2020, 15:10 (GMT)
Merge branch 'master' into greasepencil-object
March 9, 2020, 15:05 (GMT)
Depsgraph: fix crash caused by removing too many NO-OP nodes

Unused no-op operation nodes are not bound to a callback function, and
have no outgoing relations. Incoming relations of such nodes are removed
since ff60dd8b18ed00902e5bdfd36882072db7af8735. However, this was done
too broadly, causing too many relations to be lost and indirectly linked
objects to be unevaluated.

This commit introduces a `DEPSOP_FLAG_FAKE_USER` flag for operation
nodes, which indicates they are not to be removed, even when they appear
to be unused.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D7074
March 9, 2020, 15:05 (GMT)
simple collision object node
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021