Blender Git Loki

Kaikki Blender Git kommitit.

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January 3, 2020, 23:34 (GMT)
GPencil: Refactor: Fix frame drawn without color when in onion skin + loop
January 3, 2020, 21:26 (GMT)
GPencil: Refactor: Fix black GPobjects in hero files

This was due to missing light ubo. Now we use persistent uniform to avoid
missing a rebind.
January 3, 2020, 21:26 (GMT)
GPencil: Refactor: Add stroke fast drawing

This use the same behavior as previous implementation. It uses a temp
buffer to store the screen and avoid redraw.

But this will be only on demand as the drawing may not match the final
look when releasing the pen. The UI option has not been added yet.

This mode still supports blending and VFX. Just stroke ordering with the
scene not supported.
January 3, 2020, 21:26 (GMT)
GPencil: Refactor: Improve current stroke drawing interleaving

This fixes issues with stroke sorting. The previous strokes were masking
the current stroke.
January 3, 2020, 21:26 (GMT)
GPencil: Refactor: Implement sbuffer stroke drawing

This is to be able to view strokes currently being drawn.
January 3, 2020, 14:02 (GMT)
extract class for managing the socket mapping
January 3, 2020, 13:43 (GMT)
cleanup naming
January 3, 2020, 13:41 (GMT)
cleanup naming
January 3, 2020, 13:30 (GMT)
extract actual build step from builder
January 3, 2020, 13:21 (GMT)
extract members from builder
January 3, 2020, 13:16 (GMT)
replace IdMultiMap with more generic IndexToRefMultiMap
January 3, 2020, 12:44 (GMT)
cleanup
January 3, 2020, 12:40 (GMT)
use IndexToRefMap instead of IndexMap
January 3, 2020, 12:17 (GMT)
only map dummy sockets when function network has been created
January 3, 2020, 11:51 (GMT)
remove unused method
January 3, 2020, 11:44 (GMT)
extract IdMultiMap data structure
January 3, 2020, 11:06 (GMT)
add missing hash function
January 3, 2020, 10:39 (GMT)
Merge branch 'master' into functions
January 3, 2020, 10:02 (GMT)
Fix T71495: Some Textures with AnimData not visible in Dopesheet

T71495 describes two problems with animation of textures not showing up in
the dope sheet:

1. textures connected to force fields
2. textures of brushes

This patch resolves the first case.

An alternative would be to switch to iteration of dependencies using
`BKE_library_foreach_ID_link()`. This is a good idea to do at some point,
but adding these few lines was considerably easier & safer to do.
January 3, 2020, 09:07 (GMT)
Merge branch 'greasepencil-object' into greasepencil-refactor
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021