November 28, 2019, 09:24 (GMT) |
GPencil: Keep current Tool when reset all brushes |
November 28, 2019, 08:12 (GMT) |
EEVEE: Viewport Renderpasses This patch will allow the user to select the EEVEE renderpass to be shown in the viewport by default the combined pass will be shown. Limitations: * Viewport rendering stores the result in a `RenderResult`. RenderResult is not aware of the type of data it holds. In many places where RenderResult is used it is assumed that it stores a combined pass and the display+view transform are applied. I will propose to fix this in a future patch. But that is still being designed and discussed. Reviewed By: fclem Differential Revision: https://developer.blender.org/D6319 |
November 28, 2019, 07:37 (GMT) |
Merge branch 'master' into greasepencil-object |
November 28, 2019, 07:36 (GMT) |
GPencil: Simplify Reset All brushes code |
November 28, 2019, 07:14 (GMT) |
BMesh: reduce memory usage existing edit-mode - Don't duplicate the original vertices. - Free old geometry before allocating the new geometry. |
Revision ca43179 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lanpr-review, temp-lineart-contained, temp_lineart_contained) November 28, 2019, 06:50 (GMT) |
LANPR: Camera shift value assign. |
Revision 6967d60 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lanpr-review, temp-lineart-contained, temp_lineart_contained) November 28, 2019, 06:50 (GMT) |
Merge remote-tracking branch 'origin/master' into temp-lanpr-review |
November 28, 2019, 06:33 (GMT) |
Fix separating mesh parts breaking vertex parents & hooks Follow up on T71865 which only reported the issue for shape keys. |
Revision 1c2b864 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lanpr-review, temp-lineart-contained, temp_lineart_contained) November 28, 2019, 05:29 (GMT) |
LANPR: Remove debug print in triangle clipping |
Revision cb47cc1 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lanpr-review, temp-lineart-contained, temp_lineart_contained) November 28, 2019, 05:27 (GMT) |
LANPR: Removed camera references in RenderBuffer. Safe for thread ops. |
Revision 352eb65 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lanpr-review, temp-lineart-contained, temp_lineart_contained) November 28, 2019, 04:38 (GMT) |
LANPR: Locking parent thread when loading scenes into lanpr. |
November 28, 2019, 04:09 (GMT) |
NDOF: support panning when orbiting Also make orbit the default rotation mode. Based on feedback from T67579, this seems one of the main pain points users are experiencing. |
Revision 8eb44bf by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lanpr-review, temp-lineart-contained, temp_lineart_contained) November 28, 2019, 03:48 (GMT) |
LANPR: Renderbuffer creation changed to re-init. |
Revision acd8fae by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lanpr-review, temp-lineart-contained, temp_lineart_contained) November 28, 2019, 03:39 (GMT) |
LANPR: Const qualifiers for some of the functions |
November 27, 2019, 20:26 (GMT) |
Cycles: Scale denoising albedo contribution of Principled BSDFs according to average fresnel The Principled BSDF uses Microfacet closures that include a fresnel term, which are a special case since their weight tends to be near white even if their average contribution is fairly low. The sample weight is scaled by the average fresnel weight to account for this, but the denoising albedo still used the unscaled weight. This was fine for the original denoiser, but apparently OIDN can't handle the resulting albedo pass well. Therefore, this commit adds the described scaling to the albedo pass contribution as well. This problem was described in T69770. Reviewed By: brecht Differential Revision: https://developer.blender.org/D6289 |
November 27, 2019, 19:29 (GMT) |
Merge branch 'master' into greasepencil-object Conflicts: source/blender/blenloader/intern/versioning_280.c |
November 27, 2019, 19:25 (GMT) |
GPencil: Check NULL Pointer |
November 27, 2019, 19:23 (GMT) |
GPencil: Only reset Brushes of the same tool |
November 27, 2019, 19:17 (GMT) |
Fix T71865: Separating mesh parts breaks shape keys This was an old bug which could be caused by saving after separating. Changes from 79b703bb635e made this fail reliably. Update shape key indices when they may be used again later. |
November 27, 2019, 19:15 (GMT) |
Cleanup: bmesh conversion comments |
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