November 9, 2019, 23:51 (GMT) |
Overlay Engine: Origin transform axes |
November 9, 2019, 20:57 (GMT) |
Overlay Engine: Forcefield |
November 9, 2019, 19:12 (GMT) |
Fix T71436: proportional_edit_objects turns off when translating cursor in edit mode |
November 9, 2019, 16:45 (GMT) |
GPencil: New Blur Tool for Vertex Paint |
November 9, 2019, 15:15 (GMT) |
GPencil: Add curve falloff for Vertex Paint brushes |
November 9, 2019, 12:49 (GMT) |
GPencil: Cleanup comment |
November 9, 2019, 12:45 (GMT) |
GPencil: New Vertex Paint Average Brush This brush tint the points with the average of the colors below the cursor. |
November 9, 2019, 11:28 (GMT) |
GPencil: Attenuate translate effect in Transform UV operator The old attenuate value makes the transform too hard. |
November 9, 2019, 11:09 (GMT) |
GPencil: Initialize Brush only if the brush is new |
November 9, 2019, 10:53 (GMT) |
GPencil: New Select by Color operator |
November 9, 2019, 10:44 (GMT) |
Fluid Particles: fix threading crash with viscoelastic springs. As correctly pointed out by a comment in the code, adding new springs wasn't thread safe, and caused crashes. Fix by buffering new springs in intermediate thread-local arrays, which are flushed on the main thread. This is valid because the new springs are not used until the next sim step. Differential Revision: https://developer.blender.org/D6133 |
November 9, 2019, 10:01 (GMT) |
GPencil: New Vertex Paint Replace Tool This tool replaces the old mixed color with the current one, but keeps the same mix factor. This is not possible with Draw tool, because the draw tool replaces the mix factor. With this tool is very easy tint previous colors, but keeping the same mix and pressure values to maintain the same artistic look and feel. |
November 9, 2019, 08:04 (GMT) |
GPencil: Display Fill colors in Vertex Paint in Multiedit always Don't use the option of multiedit "use_gpencil_multiedit_line_only" |
November 9, 2019, 02:09 (GMT) |
make_update.py: update windows library folder |
November 9, 2019, 00:31 (GMT) |
Overlay Engine: Lightprobes & Speakers |
November 8, 2019, 23:05 (GMT) |
Merge branch 'blender-v2.81-release' |
November 8, 2019, 22:59 (GMT) |
Fix T71379: Even edge slide shows random points on screen |
November 8, 2019, 21:50 (GMT) |
Overlay Engine: More Extra overlays - Stippled Relationship Lines (without geometry shader) - Object centers - Objects Names - Bounds - A bit of code reorganisation |
November 8, 2019, 20:58 (GMT) |
Fix T69799: Glitches when moving object camera is locked to The idea is to indicate that the view3d matrix is being transformed too and this avoids cyclic dependencies. |
November 8, 2019, 19:52 (GMT) |
GPencil: Fix origin of UV rotation using object location |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021