August 8, 2019, 12:53 (GMT) |
August 8, 2019, 12:51 (GMT) |
Cleanup: use static for undeclared function |
August 8, 2019, 12:33 (GMT) |
Remove magic numbers and swizzling from Noise code. Previously, we used a random swizzling pattern as a sort of seed for noise, this proved bad in a lot of cases, including the cases where some of the components are constants. Additionally, we also added some offsets from a set of "magic numbers" as a form of seed. Those magic numbers are bad practice, so we introduced some new functions to generate random offsets based on the hash functions we already have, this happens at compile time, so this has no effect on performance. |
August 8, 2019, 12:13 (GMT) |
Fix T67545: GPencil - New Merge by Distance operator Merge points when the distance is less than a predefined value. The method to interpolate the position created a wrong merge. Now, always the secondary point is merged with the first one (merge at first), except the last point. |
August 8, 2019, 09:11 (GMT) |
LANPR: UI refactor: taper distance label. |
August 8, 2019, 08:57 (GMT) |
Merge remote-tracking branch 'origin/master' into soc-2019-npr |
August 8, 2019, 08:47 (GMT) |
Merge branch 'master' into greasepencil-object |
August 8, 2019, 08:44 (GMT) |
2nd attempt to fix build error from rB22bdd08dfd08 sorry for the noise, if that doesnt do it, I'll revert and check this thoroughly... |
August 8, 2019, 08:42 (GMT) |
Merge branch 'master' into greasepencil-object |
August 8, 2019, 08:38 (GMT) |
attempt to fix build error from rB22bdd08dfd08 |
August 8, 2019, 08:34 (GMT) |
Merge branch 'master' into greasepencil-object Conflicts: release/scripts/startup/bl_ui/space_view3d.py |
August 8, 2019, 07:41 (GMT) |
Fix T68250: Camera keyframing (Walk/Fly) despite canceling movement Reviewers: campbellbarton (thx!) Maniphest Tasks: T68250 Differential Revision: https://developer.blender.org/D5418 |
August 8, 2019, 07:38 (GMT) |
LANPR: Fix type error for MSVC. |
August 8, 2019, 06:40 (GMT) |
Keymap: don't use 'any' modifiers for the text editor context menu |
August 8, 2019, 06:39 (GMT) |
Cleanup: rename text toolbox to context menu |
August 8, 2019, 06:15 (GMT) |
Text: reorganize menus - Add "Live Edit" to Text menu. - "Top/Bottom of File" renamed to "Top/Bottom" and placed in Navigation sub-menu. - Added navigation functions to Navigation menu, since they were not exposed in the menus. - Added selection functions to Select menu, since they were not exposed in the menus. - Moved the Select menu to the Header in consistency with the 3D View. - Inserted comment in context menu. D5434 with edits. |
August 8, 2019, 06:00 (GMT) |
Fix T67587: Fix Drawing in Wireframe Non X-Ray Mode When using Vertex or Weight paint mode on a wireframe the overlay was blended with the background. In this case we now use alpha blending. Reviewed By: fclem Differential Revision: https://developer.blender.org/D5340 |
August 8, 2019, 05:53 (GMT) |
Fix T67638: Stretched Camera Background Images The matrices that projects background images in the 3d view were incorrect. The root cause was that the coordinate systems were not respected, that was most noticeable when rotating a stretched image. We re-validated conversions of coordinate spaces (UV -> Image -> Camera -> Window) and made sure that the rotation is done in image space. Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D5431 |
August 8, 2019, 05:31 (GMT) |
Keymap: only use Alt-Left/Right for legacy keymap Ctrl-Left/Right aren't in conflict for the default keymap. |
August 8, 2019, 04:27 (GMT) |
Outliner: Synced selection and active element highlighting Adds a toggle to the filter menu for outliner synced selection. Enabled by default, this esures selection is synced between objects, bones, and sequences. An active outliner element theme color is added to indicate which element is active. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021