July 8, 2019, 16:37 (GMT) |
Fix T61401: Failure to register a `GizmoGroup` after unregistering it |
July 8, 2019, 16:09 (GMT) |
July 8, 2019, 16:09 (GMT) |
Fix T63659 "Viewport render image" don't process corectly "Display As" option |
July 8, 2019, 16:09 (GMT) |
Fix T66008 Viewport: hidden edges are partially visible This was a regression from 2.79. The zoffset was doubled for some reason. |
July 8, 2019, 16:09 (GMT) |
Fix T65534 Eevee don't respect active UVmap |
July 8, 2019, 16:09 (GMT) |
Fix T66351 Wireframe display in sculpt-mode broke when hiding parts |
July 8, 2019, 16:09 (GMT) |
Fix T66348 Eevee: Broken shader if using textures and shader_to_rgb node Was caused by a missing texture resource. |
July 8, 2019, 16:09 (GMT) |
Fix T66475 Spin Modifier: Merge Vert Makes mesh disappear |
July 8, 2019, 16:09 (GMT) |
Fix T66470 Planar track is not adjustable The issue was that the shader used was expecting GL_LINES and the points were using GL_TRIANGLE_FAN. |
July 8, 2019, 16:09 (GMT) |
Fix T62941 Subdivision Modifier Showing all face dots Previously in 2.79 we were using a specialized drawing using derivedMesh. Now the subsurf modifier tag each center vertex as facedot and let the DRWManager pick it up. Some modifiers (deforming ones) do not clear the tag so we can use this technique even if there is deforming modifiers after subsurf modifiers. |
July 8, 2019, 16:09 (GMT) |
Fix T61129 Eevee: alpha texture shadow bug Seems like the AMD pro driver does not consider dead code the same as other glsl compiler. |
Revision b01071a by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) July 8, 2019, 15:55 (GMT) |
Merge branch 'master' into functions |
Revision 435698e by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) July 8, 2019, 15:55 (GMT) |
rename insert to add |
July 8, 2019, 15:45 (GMT) |
API Docs: Fix file name |
July 8, 2019, 15:38 (GMT) |
Fix T66556: Noisy drivers relations in certain cases |
Revision ad7c91b by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) July 8, 2019, 15:34 (GMT) |
new compare function |
July 8, 2019, 15:34 (GMT) |
Fix T62903: black line in UV editor on 32 bit |
Revision fed773c by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) July 8, 2019, 15:14 (GMT) |
random number node should have float instead of int input |
Revision 9d79363 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) July 8, 2019, 15:09 (GMT) |
move functions to correct file |
Revision 317158e by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) July 8, 2019, 15:08 (GMT) |
reintroduce unique_ptr for actions and events |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021