Revision 5d534f9 by YimingWu (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) June 10, 2019, 08:15 (GMT) |
LANPR: hide render_buffer from SceneLANPR, implemented copy and free functions. No memory leaks on software mode now. |
June 10, 2019, 07:28 (GMT) |
Fix: Default keymap was missing Alt-click to scrub in the Graph Editor |
Revision d1c4790 by Antonio Vazquez (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) June 10, 2019, 06:39 (GMT) |
Merge branch 'master' into greasepencil-object |
Revision d645646 by YimingWu (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) June 10, 2019, 05:52 (GMT) |
LANPR: Renoved workbench engine registeration. Now LANPR registers correctly. Memory free working. |
June 9, 2019, 21:43 (GMT) |
Fix T65301: Convert to mesh with Keep Original loses adjust operator panel. That was a dummy typo in `duplibase_for_convert()` in fact... |
June 9, 2019, 21:42 (GMT) |
Revert "Fix T65301: Convert to mesh with Keep Original loses adjust operator panel." This reverts commit rB78bbf374f475 (and part of rB702d85d7cddbf81). Fix for this is actually simpler, done in next commit. |
June 9, 2019, 20:59 (GMT) |
Fix (unreported) several issues when converting MBall to Mesh. Redo panel would be hidden (when 'keep original' was not set), due to same kind of (un)selected issue as in T65301 (see previous commit). Further more, not all MBall objects of the family were properly removed. |
June 9, 2019, 20:59 (GMT) |
Fix T65301: Convert to mesh with Keep Original loses adjust operator panel. We need to properly select new objects (and deselect 'source' ones) when converting to another type while keeping original ones. Otherwise poll check of the operator fails, and redo panel cannot be shown. Note that this is actually a design flaw in redo system currently, since *new* state has to still allow last operator to be ran, when it should actually be previous step in history that matters here... |
June 9, 2019, 20:15 (GMT) |
Fix T65657: crash in float texture painting, after recent changes |
June 9, 2019, 19:11 (GMT) |
Fix T65638: memory leak - modifiers on curves. We need to tag the `mesh_eval` of curve as owned, when we generate one, otherwise freeing code would not free it. |
June 9, 2019, 18:48 (GMT) |
Split profile path creation widget from colormapping code with added files |
Revision b5fda89 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) June 9, 2019, 11:51 (GMT) |
add byte attribute type |
Revision bcc8a07 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) June 9, 2019, 11:18 (GMT) |
experimental turbulence force |
Revision 5da27a4 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) June 9, 2019, 10:59 (GMT) |
improve naming |
Revision da1eb09 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) June 9, 2019, 10:55 (GMT) |
flag killed particles in step function |
Revision 93e38f5 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) June 9, 2019, 10:45 (GMT) |
cleanup stepping a slice of particles |
Revision 4ffc3c4 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) June 9, 2019, 10:37 (GMT) |
partial step newly emitted particles |
Revision a38b89e by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) June 9, 2019, 09:58 (GMT) |
initial emitter info class |
June 9, 2019, 09:50 (GMT) |
[Fast import/export] Really fixed build issues on windows |
Revision 7e5eeee by YimingWu (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) June 9, 2019, 09:32 (GMT) |
LANPR: Fixed DPIX object position error. |
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