Blender Git Loki

Kaikki Blender Git kommitit.

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March 23, 2019, 01:16 (GMT)
Cleanup: style, use const args where possible
March 23, 2019, 01:10 (GMT)
Cleanup: add doxy sections to interface_ops.c
March 23, 2019, 01:10 (GMT)
Cleanup: doxy sections & function name
March 22, 2019, 21:47 (GMT)
Fix T62815: Camera frame shift issue + stereo frame working

While I broke the non-stereo camera frame in rBf1fef41863b I came to
realize after further tests that the stereo camera frame was NEVER
correct.

It is now, regardless of the camera shift, the camera pivot, if you are
looking through the left, right or stereo eyes.

In the end all that was missing was to multiply the shift we needed to
offset the frame, by the frame width.

I also took the opportunity to perform some cleanup/refactor regarding
names. It was too confusing even for me.

Note: Non-uniformally scaled cameras still draw slightly wrong.
March 22, 2019, 20:31 (GMT)
Viewport Refactor: Move camera tracking reconstruction in own function

I'm going through my own messy stereo code, and came to realized that
this should be out in its own function a long time ago (as we have in 2.7x).
March 22, 2019, 19:36 (GMT)
Cleanup: fix compiler warning.
March 22, 2019, 19:36 (GMT)
Fix COLLADA build after recent changes.
March 22, 2019, 19:31 (GMT)
Silence false positive uninitialized warning

Techically we would never get to the part where we would use the
uninitialized value due to an assert.
March 22, 2019, 19:23 (GMT)
Merge branch 'blender2.7'

Conflicts:
CMakeLists.txt
March 22, 2019, 19:15 (GMT)
MSVC: add C4115 and C4189 warnings.

This matches the warnings of the other compilers commonly used in Blender.
March 22, 2019, 19:03 (GMT)
Fix warning for uninitialized icon_only

Warning/issue introduced on rBcaa357dae70322e.
March 22, 2019, 18:55 (GMT)
Fix: VSE preview not showing stereo drawing (unreported)

SpaceSeq main stereo drawing is for ar->regiontype RGN_TYPE_PREVIEW, but
the drawing code was assuming RGN_TYPE_WINDOW was the only one to be
considered for all the regions.

SpaceSeq still needs stereo drawing in RGN_TYPE_WINDOW but only when
backdrop is enabled.

Bug introduced on rBe01cadd657c76267.
March 22, 2019, 18:43 (GMT)
Fix T60969 Eevee: Volumetrics broken with dupli objects

The volumeObjectMatrix uniform was referencing memory from the temp dupli
object. Create temp storage to store the matrix.
March 22, 2019, 18:43 (GMT)
GPU: Cleanup: Code Style
March 22, 2019, 18:43 (GMT)
Fix T57617 Volumetrics doesn't work on the Orthographic Camera

common_data.view_vecs were not updated before use.
March 22, 2019, 18:43 (GMT)
Fix T58392 Texture limit size not working

It was removed by inadvertence.
March 22, 2019, 17:59 (GMT)
Fix T59962, T60130: error adding image sequence with node wrangler.

The region should be restored correctly, there is already a similar test for
areas to be preserved.
March 22, 2019, 17:18 (GMT)
Merge branch 'blender2.7'
March 22, 2019, 17:16 (GMT)
Revert "Cleanup: remove legacy mesh save support"

Fixes T62793. Leave this in the blender2.7 branch for those that still rely
on it, but it will remain removed in master.
March 22, 2019, 17:11 (GMT)
Modifiers: add minimum number of vertices to triangulate modifier.

This lets you only triangulate n-gons when setting the number to 5 or more.

Differential Revision: https://developer.blender.org/D4367
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021