February 14, 2019, 16:20 (GMT) |
Fix Cycles build error with OpenImageIO 2.x. |
February 14, 2019, 15:52 (GMT) |
GP: Cleanup some lowercase texts |
February 14, 2019, 15:52 (GMT) |
GP: Don't activate Fill for new materials As the fill color alpha is set to zero, it's better keep fill option disabled. |
February 14, 2019, 15:52 (GMT) |
GP: Avoid eraser in empty frames and add warning. Also capture event to avoid Move transform. Note: Now it's using a report message. Maybe this can be removed, but without the message, the event is captured by move transform. |
February 14, 2019, 15:52 (GMT) |
GP: Do not draw in Locked or Invisible layers It's weird to draw in a layer where the stroke cannot be seen or is not saved. |
February 14, 2019, 15:26 (GMT) |
Cleanup: replace Main ID's foreach functions by macros. Am really no a big fan of using macros for that kind of things, but meh... C solution to do that with functions (using callbacks) is even worse. :( |
February 14, 2019, 13:54 (GMT) |
Fix Object > Animation > Bake Action |
February 14, 2019, 13:54 (GMT) |
Fix T61536: can't snap vertex to another vertex in edit mode using curves Previously, the curve self snapping would only snap to points that were earlier in the curve structure. This was because of a simple coding snafu of using break when meaning to use continue. |
February 14, 2019, 12:55 (GMT) |
Fix T61520: Incorrect assignment of layers to compositor nodes in 2.8 when reading 2.79 .blend Reviewers: brecht Maniphest Tasks: T61520 Differential Revision: https://developer.blender.org/D4352 |
February 14, 2019, 12:34 (GMT) |
Fix T56665: Assert when selecting object Selecting object w/ a different mode missed refreshing the screen areas current tool. |
Revision d1067b6 by Charlie Jolly (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) February 14, 2019, 11:10 (GMT) |
GP: Fill: Fix issue with textured strokes Force textured strokes to use control lines for the fill boundary regardless of fill mode. |
Revision 4311346 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) February 14, 2019, 09:03 (GMT) |
Merge branch 'master' into greasepencil-object |
February 14, 2019, 07:32 (GMT) |
UI: add symmetrize to armature menu Was lost on menu reorganization, minor tweaks to make it match the context menu. |
February 14, 2019, 07:01 (GMT) |
Fix T61472: Hide Unselected fails w/ no selection Also skip mesh recalculation when no hide/reveal is performed. |
February 14, 2019, 06:21 (GMT) |
Fix T61353: Crash converting a curve to a mesh This was caused by curves pointing to each other creating a cyclic dependency. While the dependency graph detects this, generating a mesh for render recursively generates data which cashes in this case. Add in a check to detect cyclic links. Note, this bug exists in 2.7x too - but only crashes on render since 2.7x didn't use 'for_render' when converting data. |
February 14, 2019, 04:22 (GMT) |
DRW: de-duplicate vertex & weight paint engines These were almost exact duplicates, use one engine for drawing both kinds of vertex color. |
February 14, 2019, 04:22 (GMT) |
DRW: use light wire for weight paint mode Black wire can be hard to see against dark blue, especially when shading is enabled. Use light grey, matches 2.7x. |
February 14, 2019, 04:22 (GMT) |
DRW: Increase weight paint wire depth bias By default wire would z-fight against the surface. Increase the bias, also don't adjust the 'w' component since it causes bias that depends on the view direction. |
February 14, 2019, 02:08 (GMT) |
Cleanup: vertex painting variable use Assign to local variables when setting up passes, avoids mix-up between similarly named struct members. |
February 14, 2019, 01:40 (GMT) |
Fix vertex/weight paint showing edge selection When vertex/face selection are disabled - show all wire ignoring selection & hidden state. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021