December 11, 2018, 03:03 (GMT) |
Fix T59161: Edge Rotate CW is CCW |
December 11, 2018, 02:19 (GMT) |
Gizmo: update camera ortho-size This needs to be improved further, for now it shows in the right location. |
December 11, 2018, 02:10 (GMT) |
Merge branch 'master' into blender2.8 |
December 11, 2018, 02:05 (GMT) |
Fix T52051: Orthographic camera display size error It was impractical to create a small orthographic camera with a usable size in the view-port. No longer scale the draw-size by ortho-size. |
December 11, 2018, 01:35 (GMT) |
Fix T58850: NDOF navigation guide not shown |
December 11, 2018, 00:25 (GMT) |
Workbench: Fix shadow artifact caused by degenerate triangles Fixes T58735 Incorrect workbench shadow from n-gons This also optimize the degenerate triangle detection by searching if their area is near 0.0. |
December 10, 2018, 23:13 (GMT) |
Fix building w/o bullet |
December 10, 2018, 22:17 (GMT) |
DRW: Deprecate / Remove DRW_STATE_STIPPLE_* This was unused and used the old drawing paradygm |
December 10, 2018, 22:17 (GMT) |
Object Mode: Make point clouds a bit less like uniform blobs Also this display is optimized. It does not use blending and pixel discard. Working with scanned data should be more pleasant with this. A better option would be to use gl_FragDepth to have a better sense of volume but this discards early depth test. |
Revision 252460b by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) December 10, 2018, 21:21 (GMT) |
GP: Change Thickness Profile panel |
Revision 944f1d4 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) December 10, 2018, 19:30 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
December 10, 2018, 19:18 (GMT) |
GP: Fix problems with stroke Caps Now the start cap is done and during drawing the end cap is not set because needs to have a UV calculated and this is not done while drawing. |
December 10, 2018, 19:18 (GMT) |
GP: Set Brush default material when add new GP Object Before the brush color was not set equal to object active color. |
December 10, 2018, 19:18 (GMT) |
GP: Remove Object Onion Skin switch It was confusing to have two switches. |
December 10, 2018, 19:18 (GMT) |
GP: Replace Clamp icon |
December 10, 2018, 19:18 (GMT) |
GP: Make Onion Skin ON as default RNA value |
December 10, 2018, 19:17 (GMT) |
GP: Enable Object Onion Skin by default Now, the main switchis on, and the layer onion skin is off. |
Revision 63537e7 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) December 10, 2018, 19:09 (GMT) |
GP: Use a fixed UV data for buffer end cap |
Revision 2e48810 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) December 10, 2018, 19:04 (GMT) |
GP: Fix problems with stroke Caps Now the start cap is done and during drawing the end cap is not set because needs to have a UV calculated and this is not done while drawing. |
Revision f9dbee0 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) December 10, 2018, 18:16 (GMT) |
Merge branch 'blender2.8' into greasepencil-object Conflicts: source/blender/blenloader/intern/versioning_280.c |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021