October 24, 2018, 01:45 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into experimental-build |
October 24, 2018, 00:37 (GMT) |
Fix T57366: Mesh.from_pydata invalid loose-edge state |
October 23, 2018, 23:40 (GMT) |
Lattice UI: Add select more/less to menu |
October 23, 2018, 23:38 (GMT) |
Multi-Objects: LATTICE_OT_select_more/less Note: Those operators are yet to be added to the menu. |
October 23, 2018, 23:25 (GMT) |
Multi-Objects: LATTICE_OT_select_ungrouped I thought about having a single error message, or to use BKE_reportf to just add the "s". That would be bad for translators, so now we have two explicit messages. |
October 23, 2018, 16:04 (GMT) |
Eevee: Fix lightcache not working for small caches Was caused by a threading issue. The lightcache was free before the endjob function pass it to the scene. Also fix cache reuse if size matches. |
October 23, 2018, 16:04 (GMT) |
Eevee: Fix crash when clicking the lightcache bake button multiple time |
October 23, 2018, 16:04 (GMT) |
Eevee: Fix crash when baking Was caused by the normal pass being enbaled in the renderlayer settings. Fix T57344 |
October 23, 2018, 16:04 (GMT) |
Workbench: Use AntiAliasing in render even if not enabled in the User Prefs |
October 23, 2018, 16:04 (GMT) |
Workbench: Fix Wrong AntiAliasing in renders Was caused by offseting the same matrix for each samples instead of adding the offset to the original projection matrix. |
October 23, 2018, 16:04 (GMT) |
Fix T57326: Adding Scene with Transparent Film to VSE Crashes Blender Previous Framebuffer can be NULL. |
October 23, 2018, 16:04 (GMT) |
Wireframe: Fix wireframe object drawtype with "in front" draw option First problem is that enabling the "in front" option made the wire object test against an not updated stencil buffer. Second problem is that the "in front" option was useless on wire objects. To fix this we bypass the depth test and live with some sorting problem. |
October 23, 2018, 16:04 (GMT) |
Xray Mode: Fix wireframe object display type not being correctly occluded |
October 23, 2018, 15:28 (GMT) |
GP: Rename Offset to Frame Offset in Time modifier |
October 23, 2018, 14:47 (GMT) |
GP: Add new frame scale parameter to Time modifier This new parameter allows to increase or decrease the animation speed to break animation patterns when reuse data blocks. |
October 23, 2018, 13:38 (GMT) |
Fix missing relations update after allocating compositor Compositor has own node in the dependency graph, so need to make sure relations are up to date. This fixes wrong user counter when creating compositor nodes for a new scene. |
October 23, 2018, 12:36 (GMT) |
I18n: tweak/fix exception catching code of pgettex() wrapper. Related to T57066, rather unlikely to fix core of the issue, but may solve crash itself. |
October 23, 2018, 12:29 (GMT) |
Rename editor to "Texture Node Editor" This editor edits nodes, and the old name of "Texture Editor" is misleading, since when one want to edit it is unclear whether UV/Image or Texture editor is more suitable for the task. |
October 23, 2018, 12:03 (GMT) |
Fix: missing sequencer update This should be fixed differently in the future. Read D3821 for more details. Reviewers: brecht Differential Revision: https://developer.blender.org/D3821 |
October 23, 2018, 11:16 (GMT) |
GP: Rename modifier Time to Time Offset |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021