Blender Git Loki

Kaikki Blender Git kommitit.

Page: 2977 / 8462

Revision ca3628b by Campbell Barton (master)
September 15, 2018, 00:33 (GMT)
Cleanup: style
September 14, 2018, 22:11 (GMT)
GPUTexture: Fix problem with glGenerateMipmap

Fix T56789: There was issue with certain driver with glGenerateMipmap and
GPU_DEPTH_COMPONENT24.
In this case we just create a complete texture with mipmaps manually
without downsampling / initializing the data.
September 14, 2018, 20:54 (GMT)
GP: Improve errase panel and toolbars

Some names were not clear enough and some parameters were missing.
September 14, 2018, 20:54 (GMT)
GP: Add pressure option to eraser size
September 14, 2018, 20:54 (GMT)
GP: Some changes to eraser panel
September 14, 2018, 16:32 (GMT)
Object Mode: Draw object center after the floorgrid
September 14, 2018, 16:32 (GMT)
Object Mode: Make Flat object selectable in ortho view ...

... when wireframe is enabled
September 14, 2018, 16:32 (GMT)
Object Mode: Make Flat object outline visible in orthographic view
September 14, 2018, 15:42 (GMT)
Motion Paths: interactively update current frame location while dragging.
September 14, 2018, 15:42 (GMT)
Motion Paths: only update once when transforming multiple bones or objects.
September 14, 2018, 15:42 (GMT)
Fix object motion paths not updating correct after filtering optimization.
September 14, 2018, 14:35 (GMT)
Fix OpenColorIO link errors in some Linux builds.

The library can get installed in a lib/static subdirectory, so search there
as well now.
September 14, 2018, 14:28 (GMT)
Fix OpenColorIO link errors in some Linux builds.

The library can get installed in a lib/static subdirectory, so search there
as well now.
September 14, 2018, 14:20 (GMT)
Cycles: Improved robustness of hair motion blur.

In some instances, the number of control vertices of a hair could change mid-frame.
Cycles would then be unable to calculate proper motion blur for those hairs. This adds
interpolated CVs to fill in for the missing data. While this will not necessarily result in
a fully accurate reconstruction of the guide hair, it preserves motion blur instead of disabling it.
September 14, 2018, 14:09 (GMT)
GP: Fix T56802 - Add/Delete Vertex Group crashes
Revision c4ef2e2 by Luca Rood (master)
September 14, 2018, 13:52 (GMT)
Cloth: Improve UI

This reorganizes the cloth UI, and changes some of the behaviour to be
more reasonable.

Changes included here:
* Reorganized cloth panels
* Improved some tooltips
* Removed `vel_damping` option
* Removed cloth pinning checkbox
* Removed stiffness scaling checkbox
* Separated shrinking from sewing
* Separated self collisions from object collisions

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D3691
September 14, 2018, 12:46 (GMT)
GPU module: Initial implementation of the `gpu.shader` submodule.

Differential Revision: https://developer.blender.org/D3688
September 14, 2018, 12:43 (GMT)
Depsgraph: Use default visibility of false

Avoids invisible objects from being considered visible when they
are used as driver variables.

If those cases are actually coming from a visible object, then
deg_graph_build_flush_visibility() will ensure visibility is
properly flushed there.
September 14, 2018, 12:43 (GMT)
Depsgraph: Respect parent object visibility in more places

Mainly coverts object->parent and pose constraints.
September 14, 2018, 12:43 (GMT)
Depsgraph: Make indirectly linked objects inherit visibility from parent

This way objects which are pulled into dependency graph via modifier
stack from an invisible object will be invisible.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021