August 27, 2018, 15:06 (GMT) |
Fix T56547: Single column properties not aligned |
Revision 6f4d709 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) August 27, 2018, 14:51 (GMT) |
Fix vertex group functions after merge The custom api has been replaced by standard functions. |
August 27, 2018, 14:40 (GMT) |
Fix unreported: the gridview is no longer computed, so the snapping functions have to use the actual grid scale. |
Revision 9cdbe5b by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) August 27, 2018, 14:32 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
August 27, 2018, 14:31 (GMT) |
GP: New operator to copy layers between objects The operator allows to copy a complete layer with all frames or only active frame to a new object. Can be found in edit specials menu (W key) or in Layers specials menu (last button near layer list). |
August 27, 2018, 14:15 (GMT) |
Implement BMesh Operator string enumerators and docs generation. Partial implementation of T56496 for review. Reviewers: campbellbarton Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D3635 |
August 27, 2018, 14:15 (GMT) |
fix for particle UI and mesh name update |
August 27, 2018, 13:48 (GMT) |
Build environment: Fix for C placement independent code Need to pass -fPIC to C code as well. Without this blosc is not being properly placement independent. |
August 27, 2018, 12:15 (GMT) |
Build Environment: fix alembic, openvdb, ffmpeg, osl build on Linux. |
August 27, 2018, 07:33 (GMT) |
Fix assert displaying UV's of faceless meshes |
August 27, 2018, 07:20 (GMT) |
Handle multi-hidden-layers when converting groups to collections. That is kind of mandatory with complex rigged-character groups, with hundreds of helper objects, and a few useful ones being hidden on specific layers (like e.g. the main rig...). It is especially critical point with static override, which won't allow to move objects between collections and such (that would be a nightmare to implement and handle). Note that this is rather basic implementation, we could go further and move all objects in all layers they are 'active', but that would probably be overkill. Reviewers: brecht Subscribers: brecht Differential Revision: https://developer.blender.org/D3649 |
August 27, 2018, 07:05 (GMT) |
BMesh: improvements/fixes to select side of active - Add orientation option (defaults to local, as 2.7x does) can optionally use global, cursor, view... etc. - Fix typo which caused select flush to fail. - Fix for instanced objects (was only checking one instance). - Only tag for changes if a change is made. - Skip meshes with all vertices selected. |
August 27, 2018, 06:05 (GMT) |
Cleanup: rename 'vindex' to 'def_nr' Name hinted 'vertex index', where it's the index of the vertex group. |
August 27, 2018, 04:20 (GMT) |
GP: replace custom API w/ BKE_deform API |
August 27, 2018, 04:19 (GMT) |
Fix grease pencil weight invert Was always using first group. |
August 27, 2018, 01:56 (GMT) |
Icons: update to rBL62101 - Updated icons for Annotation - Updated Sculpt Mode icons once again, with a flat base. Makes them more readable - Updated Hair tools icons - Updated Armature Edit mode icons - Updated Grease Pencil icons |
August 27, 2018, 01:46 (GMT) |
Cleanup: warning, use const args |
August 26, 2018, 21:54 (GMT) |
DRW: Remove unecessary GL calls |
August 26, 2018, 21:19 (GMT) |
Fix pen tablet stuck on Windows for some non-Wacom tablets. Differential Revision: https://developer.blender.org/D3573 |
Revision ccda31a by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) August 26, 2018, 17:39 (GMT) |
Redo Armature modifier using standard modules Now the armature modifier is using the same functions used in Mesh and Lattice armatures and share the same parameters. This makes the code easy to maintain. |
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MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021