Revision f79e734 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) August 23, 2018, 14:15 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
August 23, 2018, 13:20 (GMT) |
Fix T56347: Driven values not supported in node groups. Need to rebuild dependency graph when we add or remove nodes from a tree... |
August 23, 2018, 13:20 (GMT) |
Rename: *_batch_cache_dirty > *_batch_cache_dirty_tag |
August 23, 2018, 13:20 (GMT) |
Fix T56500: Origin to geometry crashes on armature Reviewers: sergey https://developer.blender.org/D3639 |
August 23, 2018, 13:03 (GMT) |
Icons: new icons for sculpt border hide/mask |
August 23, 2018, 12:56 (GMT) |
Merge branch 'master' into blender2.8 |
August 23, 2018, 12:55 (GMT) |
Fix T56506: Different behaviour of Bounds Clamp with positive and negative axis. Small typo on minus sign position... ;) |
August 23, 2018, 11:56 (GMT) |
3D Grid: Fix grid not showing in camera view |
August 23, 2018, 11:56 (GMT) |
3D Grid: Fix axes color blending |
August 23, 2018, 11:56 (GMT) |
3D Grid: Fix grid passing through objects too much For this we need to add a bias depending on the viewing angle. But increasing the hardness of the test make float precision issues in the mesh transformation more prominent (actual geometry is far below the surface). So to solve this issue we use a more subdivided grid mesh 8x8 quads instead of 1 triangle. |
August 23, 2018, 11:40 (GMT) |
Icons: clamp material color from 0..1 Warn about out of range colors too. |
August 23, 2018, 11:36 (GMT) |
Revert "Icons: avoid error with colors out of 0-255 range" This reverts commit 6e7da7616b6b02d2827f306ea4e55510a79b79de. |
Revision 8e58b88 by Nick Wu (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) August 23, 2018, 10:55 (GMT) |
Merge remote-tracking branch 'remotes/origin/blender2.8' into soc-2018-npr # Conflicts: # release/scripts/addons # release/scripts/addons_contrib # source/tools |
Revision 4b763f4 by Nick Wu (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) August 23, 2018, 10:53 (GMT) |
Fixing perpective flag |
August 23, 2018, 10:42 (GMT) |
fixes and polishing recently implemented features |
August 23, 2018, 10:24 (GMT) |
Fix annotate tool in the 3D view We can't share tools between space-types since they contain keymaps that store the space type. |
August 23, 2018, 10:16 (GMT) |
Cleanup: use staticmethod when class isn't used |
August 23, 2018, 09:49 (GMT) |
Add Torus: default generate UV's to true |
August 23, 2018, 09:49 (GMT) |
UI: rename "Ruler" to "Measure" |
August 23, 2018, 09:39 (GMT) |
Compositor: Film-like curve Film-like curves for the RGB Curve node (Compositor) and Curve Modifier (Sequencer) Film-like curves originated from Adobe. "It?s an RGB curve where the tone curve is applied on the largest and smallest value, and then the middle value is adapted to keep a constant hue as defined by RGB-HSL/HSV. In terms of look and saturation increase it?s very similar to a pure RGB curve, more so than a HSL-L curve or HSV-V curve, but some color shift problems are avoided." Other tools like Natron, Krita and RawTherapee have implemented this curve tone. Reviewers: brecht, campbellbarton Reviewed By: brecht Tags: #compositing, #video_sequencer Differential Revision: https://developer.blender.org/D3638 |
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MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021