July 16, 2018, 18:08 (GMT) |
Eevee: Add debug visual for Cascaded Shadow Maps |
July 16, 2018, 18:08 (GMT) |
DRWDebug: Add new debug functions for spheres and matrices. |
July 16, 2018, 18:08 (GMT) |
Eevee: Fix Cascaded Shadow Maps glitches There was an issue that caused the cascaded shadow map to appear glitchy when the lamp was not at the origin. |
July 16, 2018, 18:08 (GMT) |
Workbench: Fix use of uninitialized memory. |
July 16, 2018, 18:08 (GMT) |
StudioLight: Fix codestyle |
July 16, 2018, 18:08 (GMT) |
Smoke: Port display to Workbench + object mode This does not fix the smokesim. It only port the drawing method. The Object mode engine is in charge of rendering the velocity debugging. Things left to do: - Flame rendering. - Color Ramp coloring of volume data. - View facing slicing (for now it's only doing sampling starting from the volume bounds which gives a squarish look) - Add option to enable dithering (currently on by default. |
July 16, 2018, 18:08 (GMT) |
Matcap: Fix missing pixel on preview icons |
Revision 5b5d80e by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 16, 2018, 16:21 (GMT) |
Invert thumbnail switch to make UI more consistent Also changed icon. |
July 16, 2018, 15:34 (GMT) |
Merge branch 'master' into blender2.8 |
July 16, 2018, 15:32 (GMT) |
Ghost: Fix memory leak happening with keyboard mapping access So far only noticed system de-initialization doesn't perform full object free. So rather harmless but yet stupid. |
Revision ef49c63 by Sebastian Parborg (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) July 16, 2018, 15:19 (GMT) |
Visual Studio compile fixes |
Revision 917ea32 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 16, 2018, 14:31 (GMT) |
Add delete button to Color Preview list This makes the control more consistent and avoid flickering when change list mode. |
Revision 1ce41b9 by Nick Wu (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) July 16, 2018, 14:25 (GMT) |
File RW OK |
Revision 751c8df by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 16, 2018, 14:22 (GMT) |
UI: Replace color by material previews in list To make more consistent the UI, the list of colors must shows the preview, not the old color boxes. Besides, the new materials are more complex that a simple color box and the image was not representative. |
July 16, 2018, 14:18 (GMT) |
Merge branch 'master' into blender2.8 |
July 16, 2018, 14:15 (GMT) |
Cleanup: Remove obscure flag which was only used for read in subsurf code Some sort of rudiment from many years ago, is never set by 2.5x code. |
July 16, 2018, 14:07 (GMT) |
Merge branch 'master' of git.blender.org:blender into cycles_embree # Conflicts: # intern/cycles/blender/addon/properties.py |
Revision f895b3e by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 16, 2018, 14:03 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
July 16, 2018, 13:58 (GMT) |
Merge branch 'master' into blender2.8 |
July 16, 2018, 13:58 (GMT) |
Cleanup: Use const qualifier for UV vertex map |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021