May 2, 2018, 07:54 (GMT) |
Static override: initial work for generating 'insertion' in collections. Does not yet support applying those operations, only detecting insertions and generating matching rules was already rather complicated. Also got rid of ;ost rna_path string allocation in collection diffing code, could help a bit with speed too. |
May 2, 2018, 06:24 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into temp-modifier-rm-cddm |
May 1, 2018, 22:47 (GMT) |
added support for obj mesh caching |
May 1, 2018, 21:41 (GMT) |
more mesh improvements added more smoothening settings and a preview/final mesh switch |
May 1, 2018, 20:33 (GMT) |
UI: move object selector into 3D view This matches the new convention for left-handed mode selectors, however we're still undecided on exactly how this should work. For now test this out as a convention for all space types. |
May 1, 2018, 17:39 (GMT) |
Eevee: Don't enable temporal AA when using 1 sample only. This was producing infinite rendering but wasn't noticeable. |
May 1, 2018, 17:39 (GMT) |
Eevee: Shadows: Only tag as shadow caster if a shadow is cast. This leads to great improvement if the scene have moving objects without shadows (shadows disabled in the material panel). |
May 1, 2018, 17:33 (GMT) |
improved cache formats now supporting openvdb and others - manta handles file IO |
May 1, 2018, 17:23 (GMT) |
Workbench: Shadows Fix negation of light direction added SHOW_SHADOW_VOLUME option |
Revision c52f6b1 by Joshua Leung (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 1, 2018, 17:12 (GMT) |
GP Properties: Separate onion skinning for datablock + per-layer override into separate panels The panel layouts are still a mess, but at least there's less code duplication and weirdness now, with everything taking advantage of more conventions here. |
Revision 00c54fb by Joshua Leung (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 1, 2018, 17:12 (GMT) |
Cleanup: Material Buttons for GP * Don't collapse panels by default * Cleanup old code/names/etc. |
May 1, 2018, 16:56 (GMT) |
UI: move space-mode selectors before menu items This adds a convention to have a spaces primary mode selector positioned to at the left of the header. |
May 1, 2018, 16:47 (GMT) |
Modifiers: Fix crash when entering edit mode on unported modifiers |
May 1, 2018, 16:35 (GMT) |
Fix number sliders for the topbar |
May 1, 2018, 16:02 (GMT) |
Extract common modifier parameters into ModifierEvalContext struct The contents of the ModifierEvalContext struct are constant while iterating over the modifier stack. The struct thus should be only created once, outside any loop over the modifiers. |
May 1, 2018, 16:02 (GMT) |
Formatting |
May 1, 2018, 16:02 (GMT) |
Modifiers: Array DerivedMesh ? Mesh |
May 1, 2018, 16:02 (GMT) |
Introduced CDDM_from_mesh_ex() to create a non-referencing CDDM This allows the mesh to be freed and the CDDM kept. |
May 1, 2018, 16:02 (GMT) |
Modifiers: Mirror DerivedMesh ? Mesh |
May 1, 2018, 16:02 (GMT) |
Modifiers: Armature DerivedMesh ? Mesh The mesh parameter of armature_deform_verts() is now const, to indicate that it's safe to pass ob->data to it directly. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021