April 25, 2018, 14:35 (GMT) |
Merge branch 'master' into blender2.8 |
April 25, 2018, 14:34 (GMT) |
Depsgraph: Introduce flag top indicate scene is evaluating for a new frame |
April 25, 2018, 14:34 (GMT) |
Depsgraph: Preserve CoW ID recalc flags Previously they would have been replaced with flag from original datablock, which is not what we want. |
April 25, 2018, 14:34 (GMT) |
Depsgraph: Ensure we only expand scene datablock on evaluation Previously it could have happened on every request to evaluated scene or view layer. This commit also removes expansion of view layer and scene from iterator. Iterator is not to be used before depsgraph is evaluated. |
April 25, 2018, 14:34 (GMT) |
Depsgraph: Avoid hash lookup for every evaluated scene query Cache pointer to evaluated scene datablock on relations build time, that pointer never changes after that. |
April 25, 2018, 14:34 (GMT) |
Depsgraph: Fix missing relations in array modifier Found by Dr. Sybren while working on modifiers port. |
April 25, 2018, 13:59 (GMT) |
Workbench: Added studio lighting to view layer |
April 25, 2018, 13:42 (GMT) |
Revert "UI: fix inconsistency in button rounding when zooming in." This isn't working well when zoomed out in the properties editor, we should be taking into account properties editor zoom level. This reverts commit 1ba91ae2c02863b3fd97810e7bcee902dac58992. |
April 25, 2018, 13:38 (GMT) |
Introduced CDDM_from_mesh_ex() to create a non-referencing CDDM This allows the mesh to be freed and the CDDM kept. |
April 25, 2018, 13:30 (GMT) |
Vertex merging in mirror modifier is working Also fixed some memory issues. |
April 25, 2018, 13:29 (GMT) |
Fix multi-edit mode on file load Setting up the initial object mode would change objects which were already moved into their mode along with the active object. |
April 25, 2018, 12:54 (GMT) |
Merge branch 'master' into blender2.8 |
April 25, 2018, 12:53 (GMT) |
CDDM: correct (disabled) logic in merge verts |
April 25, 2018, 12:29 (GMT) |
Almost finished mirror modifier (still needs vertex merging) |
Revision 192ae86 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) April 25, 2018, 12:17 (GMT) |
added isIntact() query to regular rigidbody constraints, too |
April 25, 2018, 12:13 (GMT) |
Search local before system path This works in both cases, where system path would return a path even when it's missing. |
April 25, 2018, 11:44 (GMT) |
Merge branch 'blender2.8' of git.blender.org:blender into blender2.8 |
April 25, 2018, 11:35 (GMT) |
Merge branch 'master' into blender2.8 |
April 25, 2018, 11:08 (GMT) |
Fix T54806: Editors drawing glitch when using lasso selection We should always reset to default glBlendFunc after done drawing. |
April 25, 2018, 11:08 (GMT) |
Merge branch 'blender2.8-workbench' into blender2.8 Support of hair in workbench |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021