Blender Git Loki

Kaikki Blender Git kommitit.

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August 11, 2021, 08:53 (GMT)
Fixed crash when object has no uvs.
August 11, 2021, 08:13 (GMT)
Silenced clang-tidy warnings.
August 11, 2021, 07:37 (GMT)
PyAPI: report unreleased ID's with WITH_PYTHON_SAFETY enabled

This would have made T88033 more straightforward to track down.
August 11, 2021, 07:20 (GMT)
Asset: Dropping Material assets on material slot under mouse cursor.

This patch allows dropping material assets from material slot under the mouse
cursor. Before this change the material slot had to be hand-picked from the
properties panel.

Differential Revision: https://developer.blender.org/D12190
August 11, 2021, 07:10 (GMT)
Fix T88033: Python reference memory leaks for non main data-blocks

ID data-blocks that could be accessed from Python and weren't freed
using BKE_id_free_ex did not release the Python reference count.

Add BKE_libblock_free_data_py function to clear the Python reference
in this case.

Add asserts to ensure no Python reference is held in situations
when ID's are copied for internal use (not exposed through the RNA API),
to ensure these kinds of leaks don't go by unnoticed again.
August 11, 2021, 07:05 (GMT)
adaptive_cloth: AdaptiveMesh: collapse edge: face inversion test

An edge is collapsible only if it doesn't invert any faces.
August 11, 2021, 06:20 (GMT)
adaptive_cloth: Mesh: get vert indices of edge aligned with n1

A set of "3D edges" don't always have n1 and n2 (through the verts of
the edge) in the same order, useful to get it in the same order.
August 11, 2021, 06:09 (GMT)
Cleanup: rename BKE_collection_{free => free_data}

This function doesn't free the collection, only it's memory.
August 11, 2021, 00:26 (GMT)
Modifier: use high quality normals for vertex offset

Using high quality normals for vertex offset when set
for higher precision offsets.

This was only used for calculating even-offset.

Reviewed By: campbellbarton

Ref D12176
August 11, 2021, 00:11 (GMT)
Cleanup: clang-format
August 11, 2021, 00:11 (GMT)
Cleanup: trailing space, remove BOM
August 10, 2021, 21:23 (GMT)
Compositor: Full frame Denoise node
August 10, 2021, 21:11 (GMT)
Merge branch 'master' into asset-greasepencil
August 10, 2021, 21:06 (GMT)
Fix 'GPU_matrix_unproject_3fv' not working with out-of-bounds points

To solve this, the unproject code was redone in order to simplify and optimize.
August 10, 2021, 20:56 (GMT)
Merge branch 'master' into geometry-nodes-level-set-nodes
August 10, 2021, 19:18 (GMT)
Knife: Added show measurements RNA toggle

Adds an RNA setting to enable visible distance and angle measurements by default for the knife tool.
Fixes compiler warnings as well.
August 10, 2021, 19:06 (GMT)
Cycles X: add Position render pass
August 10, 2021, 18:58 (GMT)
Cycles X: support diffuse/glossy/transmission baking filter options

Continue with implementing all the baking types in terms of render passes.

* Adds new pass types that combined direct and indirect light
* Add include_albedo to Pass to specify if albedo should be included
in such light passes

Differential Revision: https://developer.blender.org/D12186
August 10, 2021, 18:36 (GMT)
adaptive_cloth: AdaptiveMesh: call compute_info() where needed
August 10, 2021, 18:36 (GMT)
adaptive_cloth: AdaptiveMesh: compute info for newly added elements

AdaptiveMesh needs some more calculations, like edge size.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021