Revision 9920155 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) April 5, 2018, 17:05 (GMT) |
Add antialiasing when mix with default buffer on viewport Still pending antialiasing if there are objects when render. |
April 5, 2018, 16:48 (GMT) |
Fix error where find-next missed None check Thanks to @nBurn |
April 5, 2018, 16:40 (GMT) |
Depsgraph: Avoid build-time armature expanding With index-based pchan evaluation we don't need to go into a mess of expanding armature at relation construction time. |
April 5, 2018, 16:39 (GMT) |
Cleanup: use string macros to avoid duplicate args |
April 5, 2018, 16:37 (GMT) |
BLI_string_utf8: macros that de-duplicate sizeof arg |
April 5, 2018, 16:25 (GMT) |
Merge branch 'master' into blender2.8 |
April 5, 2018, 16:21 (GMT) |
Remove workspace object mode, reverts changes w/ 2.8 This caused too many problems syncing object modes with multiple objects/windows/workspaces, see: D3130 for details. |
April 5, 2018, 16:03 (GMT) |
Depsgraph: Pull indirect dependencies via pchan constraints Was missing ID looper for pchan constraint. |
Revision 11bacaa by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) April 5, 2018, 15:12 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
April 5, 2018, 14:58 (GMT) |
Merge branch 'master' into blender2.8 |
April 5, 2018, 14:50 (GMT) |
Load metadata from video files and expose via RNA The MovieSequence and MovieClip classes now have a metadata() function that exposes the `IDProperty *` holding the video metadata. Part of: https://developer.blender.org/D2273 Reviewed by: @campbellbarton |
April 5, 2018, 14:50 (GMT) |
Write the scene render frame range to image/video files This is useful to create a mapping from the frame range in the video to frame index in the blend file. Part of: https://developer.blender.org/D2273 Reviewed by: @campbellbarton |
April 5, 2018, 14:50 (GMT) |
Write StampData metadata to video files This is currently only supported by FFmpeg (so not frameserver, AVI RAW, or AVI JPEG), and only seems to work when using Matroska or Ogg Theora containers. Only metadata that doesn't change from frame to frame is written to video files. This distinction is visible in the UI by looking at the stamp checkbox tooltips (they either mention "image" or "image/video"). Part of: https://developer.blender.org/D2273 Reviewed by: @campbellbarton |
April 5, 2018, 14:50 (GMT) |
IMB_metadata improvements - Metadata handling is now separate from `ImBuf *`, allowing it to be used with a generic `IDProperty *`. - Merged `IMB_metadata_add_field()` and `IMB_metadata_change_field()` into a more robust `IMB_metadata_set_field()`. This new function doesn't return any status (it now always succeeds, and the previously existing return value was never checked anyway). - Removed `IMB_metadata_del_field()` as it was never actually used anywhere. - Use `IMB_metadata_ensure()` instead of having `IMB_metadata_set_field()` create the containing `IDProperty` for you. - Deduplicated function declarations, moved `intern/IMB_metadata.h` out of `intern/`. Note that this does mean that we have some extra `#include "IMB_metadata.h"` lines now, as the metadata functions are no longer declared in `IMB_imbuf.h`. - Deduplicated function declarations, all metadata-related declarations are now in imbuf/IMB_metadata.h. Part of: https://developer.blender.org/D2273 Reviewed by: @campbellbarton |
April 5, 2018, 14:44 (GMT) |
BLI_string: macros that de-duplicate sizeof arg |
April 5, 2018, 14:19 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 38cdaa9 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) April 5, 2018, 14:14 (GMT) |
Merge branch 'blender2.8' into greasepencil-object Conflicts: source/blender/gpu/GPU_shader.h |
April 5, 2018, 14:08 (GMT) |
UI: Node Editor: Make nodelink arrow size and link width dpi dependant. |
April 5, 2018, 14:08 (GMT) |
UI: Node Editor: Batch nodelinks together. This will do only one drawcall for every 256 nodelinks. |
April 5, 2018, 14:08 (GMT) |
UI: Node Editor: Port nodelink drawing to shader based drawing. Use the new GPU_SHADER_2D_NODELINK and GPU_SHADER_2D_NODELINK_INST to accelerate nodelink drawing. This commit does not include the batching functionnality. So this should not make a lot of difference. |
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