Revision 154c5e9 by Sebastian Parborg August 10, 2021, 14:27 (GMT) |
Draw seq waveforms better |
Revision dd1bc81 by Sebastian Parborg August 10, 2021, 14:27 (GMT) |
Flush audio encode after finishing video export |
Revision ffc9c35 by Sebastian Parborg August 10, 2021, 14:27 (GMT) |
Fix "off by one" error when encoding audio |
Revision 1f60cbd by Sebastian Parborg August 10, 2021, 14:27 (GMT) |
Fix memory leak when adding bad VSE image/movie strips |
Revision 3453a16 by Sebastian Parborg August 10, 2021, 14:27 (GMT) |
Fix VSE video strip duration calculation |
Revision 16ffeb0 by Sebastian Parborg August 10, 2021, 14:27 (GMT) |
Fix VSE seeking issues. The seek pts was not correctly calculated. In addition to that we were not seeking in the video pts time base. |
Revision 3c9a68f by Sebastian Parborg August 10, 2021, 14:27 (GMT) |
Fix audaspace not reading ffmpeg files with start offset correctly |
August 10, 2021, 14:16 (GMT) |
Compositor: Fix memory leaks when initializing tiles multi-threaded It was only affecting tiled fallback on full frame mode. If tiles from a constant operation were multi-thread initialized, its buffer was inflated multiple times. |
August 10, 2021, 14:16 (GMT) |
Compositor: Full frame curve nodes Adds full frame implementation to "RGB Curves", "Vector Curves" and "Hue Correct" nodes. No functional changes. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D12093 |
August 10, 2021, 14:16 (GMT) |
Compositor: Full frame color nodes Adds full frame implementation to "Alpha Over", "Hue Saturation Value", "Invert", "Tonemap" and "ZCombine" nodes. The other nodes in "Color" submenu are implemented separately. No functional changes. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D12092 |
August 10, 2021, 14:16 (GMT) |
Compositor: Full frame output nodes Adds full frame implementation to "Composite", "File Output" and "Split Viewer" nodes. The other nodes in "Output" submenu are implemented separately. No functional changes. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D12091 |
August 10, 2021, 14:16 (GMT) |
Fix T90572: "Render Region" is broken due to compositing It was using viewer instead of render border. A copy-paste error. |
August 10, 2021, 14:16 (GMT) |
Compositor: Full frame Sun Beams node Adds full frame implementation to this node operation. No functional changes. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D11694 |
August 10, 2021, 14:16 (GMT) |
Compositor: Full frame Bilateral Blur node Adds full frame implementation to this node operation. No functional changes. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D11634 |
August 10, 2021, 14:16 (GMT) |
Compositor: Full frame Mask node Adds full frame implementation to this node operations. No functional changes. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D11751 |
August 10, 2021, 14:16 (GMT) |
Compositor: Full frame input nodes Adds full frame implementation to "Bokeh Image" node, "Track Position" node, `SetVectorOperation` and `MovieClipAttribute`. The other nodes in "Input" submenu are implemented separately. `MovieClipAttribute` needs resolution to calculate its constant value, it can't be constant folded, which requires it to be a `ConstantOperation`. Now `ConstantOperation` contemplate this case and any operation that is always constant without depending on inputs should implement it. If in the future an operation needs to get an input constant element during `determineResolution` it must first determine its input resolution. The nodes have no functional changes. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D12090 |
Revision bbb692f by Jacques Lucke (temp-geometry-nodes-fields-prototype, temp-geometry-nodes-fields-prototype-visualization) August 10, 2021, 14:10 (GMT) |
add Set Position node |
August 10, 2021, 14:05 (GMT) |
UI: hide instancing options for empties which cannot be used Empties can only instance a collection, instancing on "Vertices" or "Faces" does not make sense for empties, make that clear in the UI. ref D11348 Maniphest Tasks: T88443 Differential Revision: https://developer.blender.org/D11349 |
August 10, 2021, 14:04 (GMT) |
UI: hide object instancing panel for object types that dont support instancing Basically, only meshes, empties and pointclouds support direct instancing atm., no need to have the panel for other types. note: prior to rB2eca054e14b1, collection instancing was possible on all types (but that was removed in said commit) note2: for empties, rna_Object_instance_type_itemf should also be tweaked so we dont get "Vertices" and "Faces" options, but that can be done in a separate commit Maniphest Tasks: T88443 Differential Revision: https://developer.blender.org/D11348 |
Revision df6a819 by Jacques Lucke (temp-geometry-nodes-fields-prototype, temp-geometry-nodes-fields-prototype-visualization) August 10, 2021, 13:53 (GMT) |
rename to Attribute Freeze |
|
|
|


Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021