Blender Git Loki

Kaikki Blender Git kommitit.

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February 28, 2018, 12:09 (GMT)
WorkSpace: use existing objects mode on select

When selecting an object which is already visible in another window
use the mode from that workspace without performing any mode switching.
February 28, 2018, 09:38 (GMT)
Cleanup: Make function static
February 28, 2018, 09:28 (GMT)
New Draw mode "Boxes"

This draw rectangles instead of Dots and allow new artistic effects.
February 28, 2018, 09:14 (GMT)
Fixes after merge
February 28, 2018, 09:05 (GMT)
Merge branch 'blender2.8' into greasepencil-object

Conflicts:
source/blender/draw/intern/DRW_render.h
source/blender/draw/intern/draw_manager.c
February 28, 2018, 09:02 (GMT)
Workspace: sync object-modes to other workspaces

When changing the mode of an object, apply this to all other
workspaces that share the same active object.

Also use copy the object-mode when duplicating workspaces.
February 28, 2018, 02:11 (GMT)
Merge branch 'master' into blender2.8
February 28, 2018, 02:10 (GMT)
Code cleanup: fix a few harmless warnings.
February 28, 2018, 02:04 (GMT)
Code cleanup: make viewport free simpler and consistent with GPU module.
February 28, 2018, 02:03 (GMT)
Update CUEW to latest version

Some Linux distribution have only libcuda.so.1, not libcuda.so.
February 28, 2018, 02:03 (GMT)
Code cleanup: fix a few compiler warnings.
February 28, 2018, 01:24 (GMT)
DRW: Fix broken particle drawing.

Was caused by GPU_SELECT_LOAD_IF_PICKSEL_LIST not iterating at all if shgroup->instance_count == 0.
February 28, 2018, 01:10 (GMT)
Object Mode: Fix incorrect lightprobe wire color when in edit mode.
February 28, 2018, 00:45 (GMT)
Cleanup: comment for depth picking code, const args

Note that setting `glDepthFunc` isn't important,
since 2.8 branch changes this value it might seem like an error
however it's harmless in this case - so better make note of this.
February 28, 2018, 00:39 (GMT)
DRW: Disable depth test when drawing statistics
February 28, 2018, 00:37 (GMT)
Cleanup: use 'uint' for GPU_select
February 28, 2018, 00:29 (GMT)
DRW: Fix negative scale object drawing.
February 28, 2018, 00:29 (GMT)
DRW: Refactor & Split draw_manager.c into multiple files.

Refactor include:
- Removal of DRWInterface. (was useless)
- Split DRWCallHeader into a new struct DRWCallState that will be reused in the future.
- Use BLI_link_utils for APPEND/PREPEND.
- Creation of the new DRWManager struct type. This will enable us to create more than one manager in the future.
- Removal of some dead code.
February 28, 2018, 00:29 (GMT)
BLI_link_utils: Add BLI_LINKS_APPEND(list, link)
February 27, 2018, 23:08 (GMT)
Merge branch 'master' into blender2.8
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021