Blender Git Loki

Kaikki Blender Git kommitit.

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February 1, 2018, 19:47 (GMT)
Eevee: Add mist pass support.

Eevee: Render: Fix crash when not enabling mist pass.
February 1, 2018, 18:18 (GMT)
New option to separate Points

Added an option to separate selected points and not only whole stroke.

Also some cleanup task as rename vars and reorganize code.
February 1, 2018, 17:23 (GMT)
Add P key shortcut for Separate operator
February 1, 2018, 17:09 (GMT)
World: Use enum for mist falloff parameter.
February 1, 2018, 17:09 (GMT)
Eevee: Simplify/Fix view_vecs calculation.

Now view_vecs[0][2] ALWAYS contains Near clip plane and view_vecs[1][2] = far - near.
February 1, 2018, 17:09 (GMT)
Eevee: Render: Fix Normals of refraction shader.
February 1, 2018, 17:09 (GMT)
Eevee: Render: Add Subsurface Pass support.
February 1, 2018, 16:11 (GMT)
UI changes for color picker

* Colors have labels, so previews don't need to be as big, GP_BOX_SIZE set to 32.
* More padding between items, they are too close to each other at the moment GP_BOX_GAP set to 24.
* Round boxes are a bit less round to match the rest of the UI 0.2f (before used 0.4f)
* Cursor should not change to color picker. We are performing an action (selecting an item), not picking UI colors per se.

Thanks Pablo Vazquez for the feedback
February 1, 2018, 15:42 (GMT)
Merge branch 'blender2.8' into asset-engine
February 1, 2018, 15:34 (GMT)
Fix T53686: VSE Render crash when zooming timeline

This is rather a workaround to avoid main thread freeing all glyph caches
at the same time as sequencer uses fonts to draw text sequences.

Ideally we need to either make cache more local, or user-counted or to make
somewhat more global locks. All this ends up in a bigger refactor which is
better for 2.8. For the meantime let's make Blender more stable with a tiny
workaround.

Downside is that keeping zooming things up and down in interface during render
will increase memory usage by unused glyph caches. It's not too bad though,
all unused caches will be freed first time at area zoom after render.

Thanks Bastien for review!
February 1, 2018, 15:31 (GMT)
Merge branch 'blender2.8' into greasepencil-object
February 1, 2018, 15:26 (GMT)
Fix T53951: Copy ms runtime dlls using InstallRequiredSystemLibraries.cmake

Differential Revision: https://developer.blender.org/D3032
February 1, 2018, 15:22 (GMT)
Cleanup: Define a shared poll method for edit 3D
February 1, 2018, 15:22 (GMT)
New Separate operator

This operator works similar to mesh separate operator, but for grease pencil strokes.

Two options:

a) Selected Strokes
b) Active Layer
February 1, 2018, 15:22 (GMT)
Cleanup: Remove unnecessary flags and fix typo
February 1, 2018, 15:13 (GMT)
Merge remote-tracking branch 'origin/master' into blender2.8
February 1, 2018, 14:59 (GMT)
Fix: msvc build error with bli_fileops.h

bli_fileops.h was using uint64_t without including the proper header.

issue triggered by rBb0af44fa4d7a2e134b315c49a4fbdf573f781004
February 1, 2018, 14:56 (GMT)
Fix T53686: VSE Render crash when zooming timeline.

Epic fail from recent 'security' fixes (rBe04d7c49dca9). ;)

To be backported to 2.79a!
February 1, 2018, 14:55 (GMT)
Fix T53686: VSE Render crash when zooming timeline.

Epic fail from recent 'security' fixes (rBe04d7c49dca9). ;)

To be backported to 2.79a!
February 1, 2018, 14:13 (GMT)
Cycles: Attempt to fix 32 bit linux compilation
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021