February 1, 2018, 19:47 (GMT) |
Eevee: Add mist pass support. Eevee: Render: Fix crash when not enabling mist pass. |
Revision 27e3b78 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 1, 2018, 18:18 (GMT) |
New option to separate Points Added an option to separate selected points and not only whole stroke. Also some cleanup task as rename vars and reorganize code. |
Revision af1c1ff by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 1, 2018, 17:23 (GMT) |
Add P key shortcut for Separate operator |
February 1, 2018, 17:09 (GMT) |
World: Use enum for mist falloff parameter. |
February 1, 2018, 17:09 (GMT) |
Eevee: Simplify/Fix view_vecs calculation. Now view_vecs[0][2] ALWAYS contains Near clip plane and view_vecs[1][2] = far - near. |
February 1, 2018, 17:09 (GMT) |
Eevee: Render: Fix Normals of refraction shader. |
February 1, 2018, 17:09 (GMT) |
Eevee: Render: Add Subsurface Pass support. |
Revision faaf20c by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 1, 2018, 16:11 (GMT) |
UI changes for color picker * Colors have labels, so previews don't need to be as big, GP_BOX_SIZE set to 32. * More padding between items, they are too close to each other at the moment GP_BOX_GAP set to 24. * Round boxes are a bit less round to match the rest of the UI 0.2f (before used 0.4f) * Cursor should not change to color picker. We are performing an action (selecting an item), not picking UI colors per se. Thanks Pablo Vazquez for the feedback |
February 1, 2018, 15:42 (GMT) |
Merge branch 'blender2.8' into asset-engine |
February 1, 2018, 15:34 (GMT) |
Fix T53686: VSE Render crash when zooming timeline This is rather a workaround to avoid main thread freeing all glyph caches at the same time as sequencer uses fonts to draw text sequences. Ideally we need to either make cache more local, or user-counted or to make somewhat more global locks. All this ends up in a bigger refactor which is better for 2.8. For the meantime let's make Blender more stable with a tiny workaround. Downside is that keeping zooming things up and down in interface during render will increase memory usage by unused glyph caches. It's not too bad though, all unused caches will be freed first time at area zoom after render. Thanks Bastien for review! |
Revision 0319fd8 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 1, 2018, 15:31 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
February 1, 2018, 15:26 (GMT) |
Fix T53951: Copy ms runtime dlls using InstallRequiredSystemLibraries.cmake Differential Revision: https://developer.blender.org/D3032 |
Revision cbe20b9 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 1, 2018, 15:22 (GMT) |
Cleanup: Define a shared poll method for edit 3D |
Revision e598970 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 1, 2018, 15:22 (GMT) |
New Separate operator This operator works similar to mesh separate operator, but for grease pencil strokes. Two options: a) Selected Strokes b) Active Layer |
Revision dd7e035 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 1, 2018, 15:22 (GMT) |
Cleanup: Remove unnecessary flags and fix typo |
February 1, 2018, 15:13 (GMT) |
Merge remote-tracking branch 'origin/master' into blender2.8 |
February 1, 2018, 14:59 (GMT) |
Fix: msvc build error with bli_fileops.h bli_fileops.h was using uint64_t without including the proper header. issue triggered by rBb0af44fa4d7a2e134b315c49a4fbdf573f781004 |
Revision bac2541 by Bastien Montagne (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) February 1, 2018, 14:56 (GMT) |
Fix T53686: VSE Render crash when zooming timeline. Epic fail from recent 'security' fixes (rBe04d7c49dca9). ;) To be backported to 2.79a! |
February 1, 2018, 14:55 (GMT) |
Fix T53686: VSE Render crash when zooming timeline. Epic fail from recent 'security' fixes (rBe04d7c49dca9). ;) To be backported to 2.79a! |
February 1, 2018, 14:13 (GMT) |
Cycles: Attempt to fix 32 bit linux compilation |
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