Revision 95dcd18 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) December 17, 2017, 15:18 (GMT) |
New rounded end caps Now the stroke ends are rounded to get more artistic look. |
December 17, 2017, 00:22 (GMT) |
Fix triangles indexbuf of Curve Displists was being discarded incorrectly They were discarded when shaded surfaces were requested thus bringing glitches to the outline of the selected Displists Objects |
December 16, 2017, 23:58 (GMT) |
Fix triangles of the Displists were being drawn in the opposite direction |
Revision 4bc10e6 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 16, 2017, 15:09 (GMT) |
allow rigidbody being a forcefield effector too this was disabled intentionally for some unknown reason |
December 16, 2017, 14:03 (GMT) |
CMake: bump minimum version to 3.5 |
Revision 51a22cd by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) December 16, 2017, 09:54 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
Revision 2dff68f by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) December 16, 2017, 09:46 (GMT) |
Fix multiframe error when lock layer There was a segment fault if the some layer was locked and enable multiframe edit / sculpt or weight paint. The shading group must be created because is used in multiedit lines. |
December 16, 2017, 08:28 (GMT) |
Manipulator: change cursor for navigation axis Wasn't easy to see |
December 16, 2017, 08:05 (GMT) |
Manipulator: draw 2d manipulators over view border Needed so passepartout doesn't cover 2d manipulators. |
December 16, 2017, 07:36 (GMT) |
App Template: use manipulator flag So templates can enable manipulators. Also remove invalid enum set. |
Revision aacada5 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) December 15, 2017, 21:23 (GMT) |
fix, threshold and cluster threshold application was swapped |
Revision 5f527f0 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) December 15, 2017, 17:34 (GMT) |
WIP: Experimental Offscreen buffer for fill Simple implementation of stroke drawing to texture |
December 15, 2017, 17:21 (GMT) |
Manipulator: view3d navigation buttons Added for Blender101 template. Disabled by default, enable as a preference. Exposes rotate, pan, zoom, persp-ortho & camera toggle. |
December 15, 2017, 17:08 (GMT) |
Manipulator: support single press button actions While not the main purpose of manipulators, it's handy to be able to use operators without modal callbacks sometimes. |
December 15, 2017, 16:55 (GMT) |
Merge branch 'master' into blender2.8 |
December 15, 2017, 16:47 (GMT) |
Depsgraph: Cleanup, remove unused function |
December 15, 2017, 16:46 (GMT) |
Depsgraph: Cleanup, make naming more understandable |
December 15, 2017, 16:43 (GMT) |
Depsgraph: Use array instead of set for node factory Avoids extra time spent on hashing and such. Old comment is kind of weird, because types we can totally make a sequent integer values. |
December 15, 2017, 16:39 (GMT) |
Depsgraph: Add named constant with number of node types |
December 15, 2017, 16:38 (GMT) |
Depsgraph: Don't use negative enum value Not sure why it sohuld be negative, we shouldn't be using any explicit value comparison. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021