Blender Git Loki

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November 29, 2017, 14:27 (GMT)
use particle size from particle settings UI for manta particles
November 29, 2017, 14:16 (GMT)
Define RNA_STACK_ARRAY (usable everywhere in RNA), and make PYRNA_STACK_ARRAY use it.
November 29, 2017, 14:09 (GMT)
Merge branch 'blender2.8' into id_override_static

Conflicts:
source/blender/blenkernel/intern/library_override.c
November 29, 2017, 14:05 (GMT)
Merge ID static override, part I: core changes in DNA, BKE and .blend read/write.

See https://developer.blender.org/D2417 for details.

Note that since static overrides rely heavily on RNA, this commit is
essentially invisible from user PoV, more in next commits.
November 29, 2017, 14:01 (GMT)
changed particle lifetime from int to float
November 29, 2017, 13:59 (GMT)
Merge branch 'master' into blender2.8
November 29, 2017, 13:58 (GMT)
Depsgraph: Fix assert failure
November 29, 2017, 12:19 (GMT)
Merge branch 'blender2.8' into id_override_static
November 29, 2017, 12:14 (GMT)
Preparing merge of id_override_static: add BKE_id_swap().

This function swaps the memory content of two data-blocks (of same type
obviously), while preserving most of the ID 'header' itself.

It is intended to be used to quickly and easily replace the data of an
existing ID by another one, presumably a temporary 'working' one,
without having to suffer from things like name changes,
registering/removing from Main database, etc.
November 29, 2017, 11:49 (GMT)
Draw manager: Cleanup, use lower case prefix for private functions
November 29, 2017, 11:45 (GMT)
Merge branch 'blender2.8' into id_override_static
November 29, 2017, 11:40 (GMT)
Rename 'override' to 'override_static' (and similar).

Initially there was hope at least part of this work could be used for
dynamic overrides as well... but looks like not, so better be specific
and avoid any confusion.

PS: this commit break any file saved with static overrides, should not
be an issue though.
November 29, 2017, 11:30 (GMT)
External engine: Cleanup, use lower case prefix for private functions
November 29, 2017, 11:28 (GMT)
Eevee engine: Cleanup, use lower case prefix for private functions
November 29, 2017, 11:26 (GMT)
Clay engine: Cleanup, use lower case prefix for private functions
November 29, 2017, 11:24 (GMT)
Basic engine: Cleanup, use lower case prefix for private functions
November 29, 2017, 11:22 (GMT)
Avoid some operators in multiframe edit mode

As initial idea is better to keep limited to single edit mode, but maybe in the future we can enable it.

The reason to limit them is because in some situations the artist can get confused with the edition he did if multiframe is activated and could consider the operation as a bug when really was working as expected.
November 29, 2017, 11:19 (GMT)
Eevee: Cleanup, avoid unneeded goto

Ideally this also should be split into smaller functions, but will leave that
for later a bit.
November 29, 2017, 11:15 (GMT)
Eevee: Cleanup, split long probe refresh function

There is no reason to have such a long function, it is really easy to break it
down into a smaller ones, and call them from where needed. Makes them smaller
and easier to follow. Also avoids use of confusing goto's.
November 29, 2017, 11:06 (GMT)
Fix multiframe delete

The stroke delete was not working with multiframe because it was checking only active frame and not the whole selected frames range.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021