November 29, 2017, 16:06 (GMT) |
ID static override: automatically detect new overrides as part of undo step. We could do that in several different way, e.g. adding some tag during DEG evaluation, etc. But this is not a critical process (it's main purpose is user feedback), so current solution seems to work well enough - and it's dead simple! ;) |
November 29, 2017, 16:03 (GMT) |
ID Static Override: add basic generic UI tools to control override of properties. |
Revision ca34864 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) November 29, 2017, 15:59 (GMT) |
Fix merge errors |
Revision c89d24c by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) November 29, 2017, 15:49 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
Revision 0ecbe21 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) November 29, 2017, 15:47 (GMT) |
New Grease Pencil Offset modifier |
November 29, 2017, 15:32 (GMT) |
Merge branch 'master' into blender2.8 |
November 29, 2017, 15:28 (GMT) |
added settings for fluid diffusion (i.e. viscosity and surface tension) |
November 29, 2017, 15:26 (GMT) |
added support for updated manta fire burn function |
November 29, 2017, 15:26 (GMT) |
Cleanup: De-duplicate code in object update routines |
November 29, 2017, 15:25 (GMT) |
updated manta pp files |
November 29, 2017, 15:22 (GMT) |
Cleanup: Split depsgraph uber transform function callback |
November 29, 2017, 15:15 (GMT) |
Cleanup: Remove unused argument |
November 29, 2017, 15:12 (GMT) |
Cleanup: Make object_handle_update easier to follow |
November 29, 2017, 15:01 (GMT) |
Merge branch 'master' into blender2.8 |
November 29, 2017, 14:59 (GMT) |
Cleanup: Remove unused function |
November 29, 2017, 14:47 (GMT) |
ID Static Override: add basic UI feedback. For now, using a new color for overridden properties (similar to animated/driven status), UI team will need to work on a better solution maybe... |
November 29, 2017, 14:47 (GMT) |
Merge branch 'master' into blender2.8 |
November 29, 2017, 14:42 (GMT) |
Eevee: Fix default shader. |
November 29, 2017, 14:37 (GMT) |
Transform: Avoid use of ob->recalc in snapping code Do a direct update of object transform instead, without involving manual trickery of recalc flag. Shouldn't be functional changes as far as artists are concerned, but will allow us to get rid of recalc flags in 2.8. Thanks Bastien for review! |
November 29, 2017, 14:31 (GMT) |
ID Static Override, part II: RNA changes. This is essentially a huge refactor/extension of our existing RNA compare & copy code, since static override needs more advanced handling here. Note that not all new features are implemented yet, advanced things like collections insertion/deletion are still TODO (medium priority). This completes the ground work for overrides, remaining commits will be about UI and some basic/testing activation of overrides for a limited set of data-blocks & properties. For details see https://developer.blender.org/D2417 |
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