Blender Git Loki

Kaikki Blender Git kommitit.

Page: 3587 / 8462

November 27, 2017, 13:24 (GMT)
Sequencer: Fix missing FX compositor when starting rendering from frame with DoF disabled
November 27, 2017, 13:08 (GMT)
Merge branch 'master' into blender2.8
November 27, 2017, 11:21 (GMT)
Sequencer: Add option to render OpenGL preview with DoF

The title says it all actually, controlled with DoF check box next to textured
solid check box.

Thanks Campbell for review!
November 27, 2017, 11:11 (GMT)
Refactor view3d offscreen drawing to avoid having multiple boolean arguments

This is fully unreadable to have lots of boolean arguments scattered across the
whole argument list. What does `false, true, true` mean in terms of behavior?

Replace those with bitfield which has advantage of having more human readable
meaning.
November 27, 2017, 10:09 (GMT)
small fix for inflow levelset

clear after initial frame to avoid sampling snd parts twice
November 27, 2017, 10:01 (GMT)
updated manta pp files
November 27, 2017, 09:12 (GMT)
Merge branch 'blender2.8' into greasepencil-object
November 27, 2017, 07:50 (GMT)
Cycles: Split shader_eval out of the kernel_lamp_emission kernel

With this kernels for BWM and classroom scenes are building in half the
time as master. Render times are 1% faster as well.
November 27, 2017, 07:50 (GMT)
Tracking: Cleanup. make code friendly for multi-column editing
November 27, 2017, 07:49 (GMT)
Cycles: Split kernel_path_lamp_emission
November 27, 2017, 07:49 (GMT)
Cycles: Split indirect_lamp_emission
November 27, 2017, 07:49 (GMT)
Cycles: Only use first lamp in indirect_lamp_emission

Produces different results when lamps overlap from POV of a ray, but allows
for this function to be split. The differences probably wont be noticeable
in most scenes. Old behavior could be reattained by placing lamps
into the BVH.
November 27, 2017, 07:30 (GMT)
WM: don't change selection on workspace append
November 27, 2017, 07:30 (GMT)
Tool System: show manipulators at startup

Support duplicating, switching workspaces too.
November 27, 2017, 06:13 (GMT)
Fix crash duplicating workspace
November 27, 2017, 05:51 (GMT)
Cycles: Fix mistake with ShaderEvalTask that could lead to crash
November 27, 2017, 04:42 (GMT)
Manipulator: ignore depth-buffer for scale cage
November 27, 2017, 04:07 (GMT)
Cleanup: incorrect comment
November 27, 2017, 04:00 (GMT)
WM: handle widgets before tool keymaps

Allows adjusting on-screen widgets even when a tool is selected.
November 27, 2017, 02:48 (GMT)
Cycles: Merge shadow_blocked_ao and _dl kernels to improve build times

Gives another 4 seconds improvement.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021