October 26, 2017, 21:30 (GMT) |
Forbid flipping regions in top-bar |
October 26, 2017, 21:16 (GMT) |
Merge branch 'blender2.8' into topbar |
October 26, 2017, 20:57 (GMT) |
Merge branch 'master' into blender2.8 |
October 26, 2017, 20:40 (GMT) |
Remove SCREEN_OT_header_flip, use SCREEN_OT_region_flip instead Basically reverts rB65c4149f203610 and fixes the issue in a better way. Keymaps using the removed operator will be affected. Switching header from top to bottom now has the shortcut F5, just like switching other regions. |
October 26, 2017, 20:11 (GMT) |
Fix T52984. Trackpad rotation to natural direction |
October 26, 2017, 17:48 (GMT) |
Fix crash when trying to make top-bar area full-screen Top-bar should never be full-screen, so disable operator. |
October 26, 2017, 13:54 (GMT) |
Fix small Python/typo on "Outliner Collection Operation" |
October 26, 2017, 13:23 (GMT) |
Amber: some more dev (tags UIList ordering, some WIP on adding new assets...) |
October 26, 2017, 11:04 (GMT) |
Skip loading tool keymaps in background mode |
October 26, 2017, 10:58 (GMT) |
Move background images into the camera This moves background images out of the 3D viewport, to be used only as camera reference images. For 3D viewport references, background images can be used, see: D2827 Some work is still needed (background option isn't working at the moment). |
October 26, 2017, 10:49 (GMT) |
Merge branch 'master' into blender2.8 |
October 26, 2017, 10:43 (GMT) |
Using gtest fixtures in Alembic export tests |
October 26, 2017, 08:18 (GMT) |
Cleanup: Remove unused argument from ED_update_for_newframe This funciton will be extended, so better to get rid of unused arguments before adding new ones. |
October 26, 2017, 08:01 (GMT) |
Amber: add new assets with relative path to repo, fix a bug in asset listing when path was aboslute. |
October 26, 2017, 07:48 (GMT) |
Fix / workaround T53164: Crashes with background scenes Simple workaround in on_visible_update(). There might be more missing updates or tags. |
October 26, 2017, 07:40 (GMT) |
Tool System: experimental low-poly construction Tool for creating polygons, exact usage may change based on feedback. LMB to add faces at boundaries (tris from edges, quads from verts). - Ctrl splits edges - Alt to dissolve edges/verts. Works well with vertex snap & auto-merge. This uses selection hover but isn't intended to introduce more widely pre-selection highlighting, at least it will be restricted to this tool. |
October 26, 2017, 07:07 (GMT) |
Amber: Add initial real asset preview. Design is a bit weak, ideally we'd rathe use directly .blend files previews, but we need some RNA API work to handle that... |
October 26, 2017, 07:06 (GMT) |
Fix a bug in filedraw, when we have only entries, with no variant etc. below. |
October 26, 2017, 05:20 (GMT) |
Merge branch 'master' into blender2.8 |
October 26, 2017, 05:15 (GMT) |
Manipulator: Use object bound-box for scale cage Without this, scaling single objects wasn't working usefully. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021