August 5, 2021, 18:14 (GMT) |
Add back curly braces in one place |
August 5, 2021, 18:10 (GMT) |
Merge branch 'master' into sculpt-dev |
August 5, 2021, 18:10 (GMT) |
Fix T90235: Smooth Brush not working with interior vertices with two adjacent edges The exception to automatically pin vertices of grid corners also has to take into account that the vertex is in a boundary. Reviewed By: JacquesLucke Maniphest Tasks: T90235 Differential Revision: https://developer.blender.org/D12044 |
August 5, 2021, 18:08 (GMT) |
Fix T90236: Sculpt automasking failing when the stroke does not start over the mesh The active geometry element are usually updated by the cursor drawing code (as they are needed for the cursor preview) and when an sculpt operator starts. For brushes, this was not happening. This was making brushes rely by default on the last cursor drawing update, which can be incorrect if the mouse moved after starting the stroke without hovering the active geometry. Reviewed By: JacquesLucke Maniphest Tasks: T90236 Differential Revision: https://developer.blender.org/D12045 |
August 5, 2021, 17:55 (GMT) |
Remove const from int argument in header |
August 5, 2021, 17:55 (GMT) |
Remove curly braces |
August 5, 2021, 17:47 (GMT) |
Add function to fill default array from doubles, simplify a bit |
August 5, 2021, 17:06 (GMT) |
PyDoc: document how parameter are used for 3D and 2D textures Improves on rB171433e841379e7efad069bbda9880fb271e2fc4 |
August 5, 2021, 17:02 (GMT) |
Use IDP_ui_data_type instead of more specific checks |
August 5, 2021, 16:48 (GMT) |
Tests: run render tests for fixed 10s, and measure time per sample Taking advantage of the new time limit rendering to make the benchmark runtime the same on all devices. For scenes with adaptive sampling it still uses the samples specified in the file, since that makes time per sample an unreliable metric. |
August 5, 2021, 16:44 (GMT) |
Use pyrna_enum_value_from_id to parse enum items (fix bug creating custom property) |
August 5, 2021, 16:23 (GMT) |
Revert "Use pyrna_enum_value_parse_string" This reverts commit 1cf574dc39b9f10ba7cd43625c28d86d3cdbe0dc. |
August 5, 2021, 15:57 (GMT) |
Merge branch 'master' into cycles-x |
August 5, 2021, 15:46 (GMT) |
Merge branch 'master' into refactor-idprop-ui-data |
August 5, 2021, 15:44 (GMT) |
Geometry Nodes: Add more warnings for out of bounds parameters Add warning(info) to nodes that don't work when an input value is out of range. For example, the grid node doesn't work with Vertices X or Verices Y less than 2. These are purposefully added as "Info" warnings, because they don't show in the modifier and they aren't printed to the terminal. Differential Revision: https://developer.blender.org/D11923 |
August 5, 2021, 15:43 (GMT) |
BMesh: support laplacian smooth for n-gons Follow the same logic already used by the modifier. |
August 5, 2021, 15:42 (GMT) |
Fix dead-lock when cancelling viewport render in Cycles X This change is supposed to fix a hard-to-reproduce bug when Blender gets stuck when quitting while viewport render ins going. Ensure consistency in the check for the pause, so that it is checked before asking to wait the condition variable. Otherwise it was possible to miss the notification and not react to the pause state properly. |
August 5, 2021, 15:42 (GMT) |
Cleanup: replace short with boolean for zero area array Also remove redundant fabsf on the area of a quad/tri & reduce indentation using continue in for loop. |
August 5, 2021, 15:36 (GMT) |
Cleanup: comment blocks & spelling |
August 5, 2021, 15:32 (GMT) |
Cleanup: quiet array-parameter warning |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021